Anthony Druid

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  Dr. Druid  
   
 
Anthony Druid (Scenesys ID: 2248)
Profile
Name: Anthony Ludgate
Superalias: Dr. Druid
Gender: Male
Species: Human
Occupation: Occultist & Television Personality
Citizenship: Dual citizen (UK and American)
Residence: New York City
Education: Ph.D. & M.D.
Theme: Marvel (FC)
Groups: Avengers
Details
Apparent Age: 52 Actual Age: 52
Date of Birth 15 March 1968 Played By Stanley Tucci
Height: 5'10" Weight: 170 lbs
Hair Color: Black (Balding) Eye Color: Green
Twitter:
Theme Song: "Veil of Elysium" by Kamelot - https://www.youtube.com/watch?v=JEch2Zdq7b0&ab_channel=NapalmRecords


Character Info

Profile

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Dr. Anthony Druid (formerly Anthony Ludgate) is a world famous occultist, psychiatrist and media figure. After a near decade long career as a superhero, he now hosts a daily afternoon talk show, along with several podcasts on subjects such as metahuman life, mental health and the occult. While some consider him a figure of fun and don't take him very seriously, Druid is one of the lesser students of the Ancient One and is deceptively powerful for his occasional buffoonish exterior.

Timeline

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Timeline:
* 1968: Born Anthony Ludgate in Coventry, United Kingdom.
* 1985: Emigrates to America for university. Attends Harvard.
* 1993: Graduates from Harvard Medical School, serves internship in psychiatric medicine at Johns Hopkins in Maryland.
* 1996: Frustrated by the limits of his new profession, Ludgate goes seeking wisdom in Tibet, where he comes under the instruction of a yogi master who is secretly the Sorceror Supreme known as the Ancient One.
* 2001: Ludgate returns for a time to England, following the Ancient One's advice to seek his own roots and heritage. He becomes a pracitioner of Druidic rites and sorcery before returning to America to seek his path.
* 2005 - 2012: While practicing as a psychiatrist and teacher, Ludgate fights crime as Dr. Druid, using his sorcerous and mentalist powers to protect the world. He has middling success, with some triumphs and some humiliations.* 2013: While recovering from an injury in battle that nearly killed him, Druid begins making appearances on news programs to talk about both the occult and the superheroic world. He proves popular and becomes a frequent pundit and talking head.
* 2015: The Dr. Druid Show premieres in syndication, a daily talk show in which he offers mystic insight and psychiatric help to ordinary people. He quickly rises in the ratings, becoming a popular figure if not always a critical darling. The show eventually spawns podcasts, books and a rising celebrity star and wealth.
* 2020: The show is in the midst of its fifth season. Druid is continuing dipping his toe back into the superhero life even as he remains successful in the world of entertainment. He misses a bit of the thrill of it all.

IC Journal

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{{{ICJournal}}}

Personality

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Compassionate:
Druid was a doctor and a psychiatrist from the first. He genuinely wants to help people and considers himself a healer rather than a fighter. He will put his life on the line to save others and would never turn away a person in need.

Curious:
Druid has a ferocious curiosity, a constant seeking that leads him to explore new ideas and new paths constantly. He's never been content with the limits of knowledge, pushing ever forward, and has no problem in being unconventional or even blasphemous on occasion in his pursuits.

Pompous:
Druid can be something of a stuffed shirt. He uses formal language and carries himself as the intellectual he is. He has refined tastes and is particular and discerning by nature. His arrogance can be off-putting to some, but it's honest, at least.

Witty:
Anthony has a sharp sense of humor, a cutting tongue and a dry wit. For all his inflated self-importance, he's self-aware enough to joke about it himself and often laughs when others tease him about his quirks. He thinks fast on his feet and is adept at turning a phrase.

Character Sheet

Powers

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Elemental Magick:
Dr. Druid's magick combines traditional Druidic invocation with esoteric and Oriental practices. His primary abilities in this field lay in the form of elemental magick, drawing upon the power of the five traditional elements of the Druidic tradition: Earth, Air, Water, Fire and Wood. Using these powers requires incantation, concentration and sometimes elements such as salt for purification or other materials.

Earth - Druid may draw upon the power of the Earth to cause dirt, rock or other minerals to move and shift according to his will. He can open fissures in the Earth twenty feet deep, cause localized quakes up to a quarter mile in diameter or cause passageways to open in mountains or mines. He can levitate or cause earth to move or attack up to a weight of about five tons, capable of throwing fists of Earth the size of a Volkswagon bug for damage capable of shattering...well, a Volkswagon Bug.
Water - Druid's abilities allow him to maneuver and control water, causing it to rise up out of the earth in geysers or make it burst from pipes or fireplugs. He can walk on water or cause minor local floods. He can summon sudden rains if sufficient moisture exists in the air.
Fire - Druid can summon or control flames up to the size of a large bonfire, enabling him to throw fireballs or cause sudden conflagrations of flame as high as a double decker bus. He's immune to the effects of conventional flame and can shape flames to his will, creating things like loops, ropes or even animating figures in the fire.
Wind - Druid's control of the air most prominently allows him to fly, enabling him to hover and maneuver at speeds of up to 30 miles per hour. He can also cause wind gusts capable of picking up humans and throwing them a hundred yards, shattering windows with blasts of up to 150 mph. He can momentarily steal the breath from someone's lungs for a moment, causing them to be stunned, or he can create small whirlwinds that will bend sheet metal or knock someone loopy.
Wood - Druid can manipulate and control plant life, causing grass to grow to enormous lengths, vines to sprout, trees to bend and strike. He cannot summon plants from nothing, but he can cause enormous sudden growth in plants that are present, causing them to act and move according to his will to bind, attack or frighten his opponents.

Insight:
Druid has exceptional mystickal senses and awareness. He can detect the presence of magick in a person or object. He'll recognize the presence of supernatural beings and can often identify them. He can see auras or pierce through illusions with his powerful insight. He'll recognize the presence of magical wards and seals.

Mentalism:
Through intensive mediation and study, Druid is a highly capable mentalist, having awakened his hidden psychic potential and unleashed it. He is capable of reading minds or projecting his thoughts to others, communicating by mind alone. He can probe deeper into someone's thoughts, finding hidden memories, usually in tandem with using conventional hypnosis. He can project his astral form from his body, entering other planes of existence and enlightenment or to simply travel in ghostly form to other places within the world at the speed of thought. Unlike a conventional telepath, Druid's psychic abilities require greater concentration and force of will - it simply doesn't come as naturally for him so having his concentration broken or distracted will cause his abilities to simply fail.

Mesmerism:
Druid is particularly gifted at using his will to cloud the minds of others, even relatively modest groups (say the size of a studio audience or a small crowd). He can place them under his influence, allowing him to create illusions or cause them to obey simple commands and suggestions. He can make them forget things in the moment or to completely trust in him or other such hypnotic feats. He can give post-hypnotic suggestions to individuals that will last up to a couple of days before beginning to fade. He cannot cause anyone to harm themselves or do anything fundamentally against their moral code and those with strong wills or any form of psychic resistance are generally immune.

Sorcery Tricks:
While his elemental abilities are his primary form of magick, Druid knows several elements of basic, common sorcery. He can levitate objects of up to around five hundred pounds and move things telekinetically. He can create wards and seals. He can speak to spirits and has a gift of the evil eye, enabling him to cast minor curses on others with the force of his will, giving them bad luck. He can conduct rights of augury and far-seeing, enabling him to glimpse brief hints of the future or communicate with others at long distances.

Skills

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Martial Arts:
Druid has some training in the martial arts, as part of his Yogic and Tantric training. He isn't much of a striker, his skills more in the arenas of Judo and Tai Chi, passive arts that use leverage and grappling to work defensively against opponents. He isn't likely to leap into physical combat but, if challenged, he can hold his own.

Medicine:
As a psychiatrist, Druid is still a medical doctor. While his specialization is with psychiatric illness, he still knows the fundamentals that any good general practicioner would know. He's not skilled enough to perform surgery, but most simple medical emergencies he can still contend with in a pinch.

Occultist:
Druid has extensive knowledge of the occult. He's read hundreds of magical tomes and grimoires. He's studied the folklore and tales of the magical past. He recognizes different styles of magick, different kinds of supernatural creatures and spirits. He's familiar with the Astral plane and can speak a variety of occult languages, including Enochian, Druidic Cant and some of the Hermetic dialects.

Pedagogue:
Druid is an experienced lecturer and public educator on the subjects of psychology, the occult and superheroism. He's an adept public speaker, keeps his cool under the hot lights and is comfortable being the center of attention. In fact, he prefers it.

Psychiatry:
Anthony Druid is a clinical psychiatrist of some achievement, a graduate of Johns Hopkins and Harvard Medical School. He's a gifted clinician and therapist, although he only practices inf requently in his current life. He can recognize and treat a wide variety of mental illnesses and can read a great deal into the behaviors of others.

Yogi:
Druid is an accomplished Yoga practitioner. He has incredible physical flexibility, balance and control. He can regulate his breathing and body temperature. He can flex and stiffen his body muscles so that ordinary blows are likely to hurt the hands of his opponents. He has an incredible level of fitness for a man of his age. He can engage in deep mediation even in positions that others would find quite physically painful.

Resources

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Collection:
Druid has a significant collection of mystical books, items and memorabilia. He doesn't possess any items of major power, but he has numerous baubles with minor enchantments on them, simple magickal weapons such as empowered swords or staves, gazing crystals and pools for augury and scrolls of ancient secrets.

Fame:
Dr. Druid is a well known public figure, host and pundit. He has a syndicated afternoon talk show (The Dr. Druid Show), two podcasts ("Mystic Insight with Dr. Druid", about the occult, and "Druid On Call", where he answers listener questions). He's a frequent guest on cable news programs. He has written three non-fiction books (THE SACRED AND THE HEROIC, THE SUPERHEROIC MIND and his autobiography, I AM DRUID). He is currently working on his first novel, a cozy mystery series involving a scholarly middle-aged occultist solving crimes.

Wealth:
Druid's book sales and media platforms have given him significant personal wealth, giving him a net worth of around five million dollars.

Weaknesses

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Concentration:
Using his abilities is a matter of discipline and concentration rather than natural superhuman power. As a result, he needs to focus and concentrate in order to access these powers and if he's disrupted or unable to center his mind, he won't be able to do much.

Ego:
Anthony has a rather large ego. He thinks very highly of himself and his abilities and sometimes takes on more than he can handle. He is prone to overlook his own mistakes and failings. Also, his attitude can sometimes put other people off.

Haters:
Druid is sometimes seen as a bit of a sham and a joke, by hero and villain alike. His love for attention and publicity, his pompous behavior and erudite speech, he doesn't fit most people's vision of a superhero and, while he has many fans and dedicated followers, he has a lot of detractors and 'haters' as well.

Iron:
Druid's elemental magick can be disrupted by iron objects and weapons. The iron disrupts the magickal field created by drawing upon the Celtic gods.

Recognizable:
Because of his fame and public profile, Druid is prone to being recognized and can't generally go undercover or be unnoticed.

Role-Play

Logs

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Anthony Druid has 17 finished logs.

Title Date Scene Summary
The First Inaugural Atlantean Embassy Gala December 28th, 2021 Atlantis makes a sweeping return to the world stage with an offer to become the de facto homeland of all mutantkind. Brows furrow.
Krampusnacht 2021 December 5th, 2021 Krampusnacht 2021 goes off without a hitch. Kids are traumatized, drinks are had. Another successful night!
Holiday Hope Release Party November 6th, 2021 The party's on at the Sion! Several homeless shelters reap the rewards
An Avengers Thanksgiving October 31st, 2021 Steve invites a bunch of people to the Avengers Mansion for a Thanksgiving dinner. It was wholesome. Even Wade.
Happy Harbor: Meeting A Druid April 4th, 2021 Morrigan is introduced to Anthony Druid by Hank. Things go well!
Tipple of Choice for the Extraordinary March 29th, 2021 A little booze and a lot of talking about demons and magic.
Mind Magic March 1st, 2021 Druid meets the Enchantress for the first time face to face
Contingency February 18th, 2021 Banner has ideas. He spoke to Druid about planting a word that would make him sleep.
Stare Into the Orb February 13th, 2021 Jennifer invites Dr. Druid over to help figure out what's going on with Katsumi.
Who Else Would You Call February 9th, 2021 5094=Dr. Druid takes a case!
All Quiet in the Western Bronx February 9th, 2021 A battle royale is about to begin for the soul, a life, and Hell.
Secret Doors: Little help here February 2nd, 2021 The ghostly monster appears in the basement of the mansion, tangling with Avengers!
Mystic Graffiti January 29th, 2021 A soul stolen by the Lady in Red sends mages and druids and Spitfire into the Aztec bone-path searching for answers. The Lady is banished but her demon remains, struck down in an exorcism. But when Anthony Druid tries to reclaim a human sacrifice, the dark Aztec god of winter has something to say about interfering with his midnight snack...
The Quiet Game January 29th, 2021 The League of Extraordinary Gentlemen face off against the Aztec god of winter. With a bit of sweet talking and conning, no one dies. Yet.
Sonnez les matines January 17th, 2021 Magical meeting in the park. The sound of the bells of the Cloisters is discussed briefly. This warrants more investigation!
=The Doctor makes House Calls January 12th, 2021 Tibetan tea and sympathy is had.
Bar Hopping With Rocket January 2nd, 2021 Members of the Guardians go out for alcohol. It gets weird.

Cutscenes

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Anthony Druid has 17 finished logs.

Title Date Scene Summary
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Entertainment Credits

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Anthony Druid has been credited in 1 shows.

Title Date Scene Summary
The Dr Druid Show January 1st, 2015 Daily talk show focusing on mystic insight and providing psychiatric help


Anthony Druid has been credited in 0 albums.

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No music submitted yet.


Anthony Druid has authored 0 books.

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No books submitted yet.

Gallery

Anthony Druid/gallery [ edit ]