Difference between revisions of "Fae Realms"

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The Fae are mischievous [[ideologue]]s that are taxonomically akin to [[demon|demons]]. Known for being unpredictable and flighty, the Fae run the gamut from cruel (redcaps) to kind (faerie godmothers). Pixies, brownies, will-o-wisps, goblins, and trolls are all common fae. Fae are known for their curses and enjoy harassing overly proud mortals, envious of the soul they carry. They have a reputation as shrewd negotiators and love a good debate. Many of them have particular ideosyncratic weaknesses and all fae are badly injured by the touch of refined iron and steel.
 
The Fae are mischievous [[ideologue]]s that are taxonomically akin to [[demon|demons]]. Known for being unpredictable and flighty, the Fae run the gamut from cruel (redcaps) to kind (faerie godmothers). Pixies, brownies, will-o-wisps, goblins, and trolls are all common fae. Fae are known for their curses and enjoy harassing overly proud mortals, envious of the soul they carry. They have a reputation as shrewd negotiators and love a good debate. Many of them have particular ideosyncratic weaknesses and all fae are badly injured by the touch of refined iron and steel.
  
For the fae, interacting with mortals requires a great deal of effort. Their magics work best on those who consent to speak with them or engage their services. It is possible for a strong enough mortal to banish a Fae by force of willpower alone. The Fae are weakened by intruding into mortal affairs, trespassing into homes, or attempting to steal children. That doesn't stop them from doing any of those things, but the Fae are not known for having a good sense of risk and reward.
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For the fae, interacting with mortals requires a great deal of effort. Their magics work best on those who consent to speak with them or engage their services. Fae are weakened by intruding into mortal affairs, trespassing into homes, or attempting to steal children. That doesn't stop them from doing any of those things, but the Fae are not known for having a good sense of risk and reward.
  
Elves are the most human of the Fae, and have been known to interbreed with mortals. Elves are immortal and have innate magical talents, as well as being skilled warriors. It is possible for an elven spirit to produce a soul if they love a mortal and are truly loved in return. The [[Seelie Court]] and [[Unseelie Court]] were formed to protect the Outer Gates of [[Otherworld]]. Titania and Mab are the respective rulers of those Courts and are [[ideologue]]s of immense power.
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Elves are the most human of the Fae, and have been known to interbreed with mortals. Elves are immortal and have innate magical talents, as well as being skilled warriors. It is possible for an elven spirit to produce a soul if they love a mortal and are truly loved in return. The [[Seelie Court]] and [[Unseelie Court]], endless avatars of the cycle of winter and summer, were tasked to protect the Outer Gates of [[Otherworld]]. Titania and Mab are the respective rulers of those Courts and are [[ideologue]]s of immense power that are nearly as old as the Dreaming itself.
  
 
[[Morgan le Fay]] is venerated as a hero among the Fae for the creation of the land of Avalon. The elves take immense pride in their duties at the Outer Gates of [[Otherworld]] and Morgana has shown herself to be an ally to the immortal spirits, even despite their fickle memories. The [[Tuatha de Danaan]] are descended from the primordial Fae and became peers of the [[New Gods]] when the [[Demiurge]] came to life.
 
[[Morgan le Fay]] is venerated as a hero among the Fae for the creation of the land of Avalon. The elves take immense pride in their duties at the Outer Gates of [[Otherworld]] and Morgana has shown herself to be an ally to the immortal spirits, even despite their fickle memories. The [[Tuatha de Danaan]] are descended from the primordial Fae and became peers of the [[New Gods]] when the [[Demiurge]] came to life.
  
 
[[Category: Encyclopedia]]
 
[[Category: Encyclopedia]]

Revision as of 21:31, 13 September 2021

The Fae Realms are not a specific dimension or demesne. They represent a shifting border region proximate to The Dreaming in the Astral Plane. The ancestral home of all Fae life is Tir na Nog.

The Fae Realms themselves are difficult for mortals to navigate. There is no linear topology and travel by foot does not necessarily mean progress is consistent. The Fae Realms are the origins of the Elemental Parliament. Regions of the Fae Realms tend to reflect ideologies-- bright gardens for kindness, swamps for decrepitude, misty forests for the tricky and vast deserts for the far-seeing. Known paths, or Ways, assist mortals in using the Fae realms to rapidly traverse otherwise significant differences in reality.

The Fae are mischievous ideologues that are taxonomically akin to demons. Known for being unpredictable and flighty, the Fae run the gamut from cruel (redcaps) to kind (faerie godmothers). Pixies, brownies, will-o-wisps, goblins, and trolls are all common fae. Fae are known for their curses and enjoy harassing overly proud mortals, envious of the soul they carry. They have a reputation as shrewd negotiators and love a good debate. Many of them have particular ideosyncratic weaknesses and all fae are badly injured by the touch of refined iron and steel.

For the fae, interacting with mortals requires a great deal of effort. Their magics work best on those who consent to speak with them or engage their services. Fae are weakened by intruding into mortal affairs, trespassing into homes, or attempting to steal children. That doesn't stop them from doing any of those things, but the Fae are not known for having a good sense of risk and reward.

Elves are the most human of the Fae, and have been known to interbreed with mortals. Elves are immortal and have innate magical talents, as well as being skilled warriors. It is possible for an elven spirit to produce a soul if they love a mortal and are truly loved in return. The Seelie Court and Unseelie Court, endless avatars of the cycle of winter and summer, were tasked to protect the Outer Gates of Otherworld. Titania and Mab are the respective rulers of those Courts and are ideologues of immense power that are nearly as old as the Dreaming itself.

Morgan le Fay is venerated as a hero among the Fae for the creation of the land of Avalon. The elves take immense pride in their duties at the Outer Gates of Otherworld and Morgana has shown herself to be an ally to the immortal spirits, even despite their fickle memories. The Tuatha de Danaan are descended from the primordial Fae and became peers of the New Gods when the Demiurge came to life.