Difference between revisions of "Space Travel"

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[[Wormhole Drive]]: Wormholes Drives are also known as Hypergates. These are relatively popular with outlaws and explorers. Wormholes connect two points in space via a closed Einstein-Rosen bridge, creating shortcuts that can be traversed relatively quickly. However, much like boom tubes, Wormhole Drives can become very unpredictable if spacetime is damaged by over-use. Rapidly traversing many wormholes in short order is physiologically extremely taxing.   
 
[[Wormhole Drive]]: Wormholes Drives are also known as Hypergates. These are relatively popular with outlaws and explorers. Wormholes connect two points in space via a closed Einstein-Rosen bridge, creating shortcuts that can be traversed relatively quickly. However, much like boom tubes, Wormhole Drives can become very unpredictable if spacetime is damaged by over-use. Rapidly traversing many wormholes in short order is physiologically extremely taxing.   
  
[[Astral Travel]]: The [[Astral Plane]] is not dissimilar to hyperspace, existing as a continuum between the various planes of reality that are the multiverse. Skilled users of magic or psionics are able to slip into the Astral Plane, travel a short distance, and emerge in another point in the universe. However, the Astral is not arranged by Cartesian coordinates, but rather by energies related to thought and consciousness. The Astral plane is not inimical to life but organics cannot survive in the phlogestein for very long without protection-- moreover, the presence of active, living consciousness in the Astral can attract the rare predators that swim through it. Losing focus in the Astral plane can cause someone's consciousness to disconnect from their bodies and wander infinity forever.
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[[Astral Travel]]: The [[Astral Plane]] is not dissimilar to hyperspace, existing as a continuum between the various planes of reality that are the multiverse. Skilled users of magic or psionics are able to slip into the Astral Plane, travel a short distance, and emerge in another point in the universe. However, the Astral is not arranged by Cartesian coordinates, but rather by energies related to thought and consciousness. The Astral plane is not inimical to life but the various realms are wild and untamed. Moreover, the presence of active, living consciousness in the Astral can attract the rare predators that swim through it. Losing focus in the Astral plane can cause someone's consciousness to disconnect from their bodies and wander infinity forever.
  
 
[[FTL Velocity]]: Literally the worst way to travel FTL. Relativity is a bitch.
 
[[FTL Velocity]]: Literally the worst way to travel FTL. Relativity is a bitch.
  
 
[[Category: Encyclopedia]]
 
[[Category: Encyclopedia]]

Revision as of 01:06, 21 June 2022

Space Travel is an essential part of galactic culture. Races from all over the universe have developed means of interstellar travel, allowing for trade and cultural exchange to flourish.

Humanity has rarely had access to interstellar travel except for the worlds accessible via the Demiurge's network, otherwise known as Yggdrasil. True FTL travel was discovered by Reed Richards in 1990. Richards elected to keep this technology to himself. Several organizations and private individuals have developed spaceworthy ships, but operating outside the solar system requires the assistance of extra-planetary travel assistance. These vessels can tow another ship through their hyperspace bow wave, or create a short-lived Hypergate connecting two points in space.

The most recent evolution in space travel was by the scientific research group of GIRL, who managed to stumble on both the means of making hypergates as well as artificial boomtubes.

There are many methods for true FTL travel; the most well-known are roughly categorized here.

Webway Gates: Created by the ancient race called Watchers, these gates are permanent wormholes that span hyperspace to connect directly to one another. Travelling between gates is nearly instantaneous with no limits on mass or velocity. Access to these gates is limited to the Watchers, and they do not casually allow others to use them. Other races have periodically built crude imitations on the backbone of their larger network.

Hyperspace Drive: The most common means of interstellar travel is to dip in and out of hyperspace. This is fairly reliable and safe, but not terribly fast. Hyperspace can be navigated with means not dissimilar to regular space. A ship passing in hyperspace emits a distinctive 'bow wave' of gravimetric particles and Gamma Rays. It interacts with radiation in realspace, leaving a streaking trail of energy in its wake. Hyperspace travel can be hazardous if the vessel brushes too near a major gravity event, such as a star. Most hyperspace lanes are well documented and heavily monitored by law enforcement.

Blink Drives: Blink drives are huge machines that use massive gravitational emissions to 'pinch' spacetime. Blink drives are astoundingly swift, but the least miscalculation can throw a ship thousands or millions of light-years off-course unless locked onto another blink drive. These machines are necessarily massive, on scale with small moons and planetoids to accommodate their massive energy requirements. They are also located deep in space to prevent damaging spacetime around their home planet.

Boomtubes: Boom Tubes only function on worlds connected to the Demiurge. They are a wormhole effect that can be generated reliably by both magic and technology. The Primarchs of their respective realms tend to control the power for Boomtubes rather jealously and remain alert for unauthorized access to their realms. Asgard calls their version of a boomtube the Bifrost Bridge; humans have recently developed similar technology, called Zeta Beams.

Wormhole Drive: Wormholes Drives are also known as Hypergates. These are relatively popular with outlaws and explorers. Wormholes connect two points in space via a closed Einstein-Rosen bridge, creating shortcuts that can be traversed relatively quickly. However, much like boom tubes, Wormhole Drives can become very unpredictable if spacetime is damaged by over-use. Rapidly traversing many wormholes in short order is physiologically extremely taxing.

Astral Travel: The Astral Plane is not dissimilar to hyperspace, existing as a continuum between the various planes of reality that are the multiverse. Skilled users of magic or psionics are able to slip into the Astral Plane, travel a short distance, and emerge in another point in the universe. However, the Astral is not arranged by Cartesian coordinates, but rather by energies related to thought and consciousness. The Astral plane is not inimical to life but the various realms are wild and untamed. Moreover, the presence of active, living consciousness in the Astral can attract the rare predators that swim through it. Losing focus in the Astral plane can cause someone's consciousness to disconnect from their bodies and wander infinity forever.

FTL Velocity: Literally the worst way to travel FTL. Relativity is a bitch.