Sprite

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Sprite (Scenesys ID: 3674)
Profile
Name: Sprite
Superalias: N/A
Gender: Female
Species: Homo Immortalis
Occupation: Ageless Prankster
Citizenship: Forever People
Residence: Mobile
Education: Life Eternal
Theme: Marvel (FC)
Groups:
Details
Apparent Age: 20s Actual Age: Uknown
Date of Birth February 18th, 50,000 BCE Played By Lia McHugh
Height: 4'9"/145cm Weight: 94lbs/43kg
Hair Color: Ginger Eye Color: Sky Blue
Twitter:
Theme Song: Trickster by Radiohead [1]


Character Info

Profile

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Master storyteller, patient crafter of societies, adroit scout and an experienced fighter: all truthful descriptions of Sprite. As an Eternal she spent millennia residing on Earth after helping a cadre of her kind defeat the Deviants plaguing the vulnerably pre-historic communities of humans residing there. At the time a preteen boy, Sprite was the inspiration for mythological trickster beings around the world as well as at least two mischievous young men in Western literature. Recently (just outside the most recent century), Sprite died in a natural disaster only to be reborn as a young teenaged girl, thus expanding her views and interests with this change of personal perspective.

Timeline

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Timeline 1:
* 50,000 BCE: Sprite is among the bio-engineered Eternal species created by the Celestials on New Genesis called the Forever People.
* 45,000 BCE: Sprite is part of a small group of Eternals that travel to Earth in order to combat the Deviants plaguing the planet. Along with a handful of others he chooses to remain, primarily residing in the Eternal's city of Titanos.
* 25,000 BCE: Beginning to spend more time around humans, Sprite helps them begin to craft the foundations of civilization: traditions, stories and oral records of their history.
* 15,000 BCE: Ragnarok! Sprite's role in the conflict sparked by the Celestials coming to Earth was mainly as a messenger, helping coordinate the troops. However, he played for both sides: on one hand there was the loyalty to his creators and people and on the other was his love of the nascent human cultures. Never fully committing to either side he made sure that his involvement never really helped or hurt either side's cause too much.
[continued in Timeline 2]

Timeline 2:
* 15,000 to 3,000 BCE: Following Ragnarok, Sprite spent the Hyborean Era travelling the world: sometimes alone, sometimes in the company of other Eternals. During this period he immersed himself in the diverging human cultures and also often pranked the people of the world under a myriad of names including Puck which would survive to be made unforgettable by a certain famous playwright.
* 12,915 BCE: Unbeknownst to Ikaris, Sprite is a witness to the flight and subsequent death of his son (as the "young" Eternal had been coming to visit his "elder" friend). Subsequently, Sprite spreads censored versions of the story around the area of Mesolithic Greece planting the seeds that would develop into the mythological story of Iccarus in Greece as well as similar legends around the world.
* 3,000 BCE: After his fellow Eternal Gilgamesh became the King of Uruk, Sprite resides in that Sumerian city during his companion's reign helping with the education and training of the King's adopted son and future heir. After helping Gilgamesh stage his "death" so that the crown can be inherited, Sprite resumes his global travels.
[continued in Timeline 3]

Timeline 3:
* 3,000 BCE to 1590 CE: Sprite resumes his travels around the world, observing the continued development of cultures based on the seeds he'd planted millennia in the past. True to his nature, the pranks and tricks continued to follow him. His wanderlust faded upon the discovery of a new playwright in fifteenth century London where he settled for a time.
* 1590 to 1616 CE: Sprite insinuated himself into the life of William Shakespeare's life: disguised with his illusions he joined Lord Chamberlain's Men (the leading theatrical troupe in London) and even - undisguised - becoming Robin the Good Fellow, an "imaginary friend" of the Bard's twin children Hammet and Judith (the children "knew" he was real but the adults didn't; this ended after Hammet's death and Judith's memories of him faded over time), which inspired the character Puck.
* 1616 to 1900 CE: Following the death of the Bard, Sprite leaves England specifically and Europe to an extent. Much of this time is spend in Edo Period Japan although he makes return visits to the "newly discovered" North American and Australian continents a couple of times as well during this time.
[continued in Timeline 4]

Timeline 4:
* 1901 CE: Having decided that nearly three centuries is long enough, Sprite returns to Englind in time to inspire J.M. Barrie's "Peter Pan" by appearing before the author in Hyde Park, levitating and laughing playfully in sight of the man.
* 1906: During a visit to California, Sprite is present for the San Francisco Earthquake. Crushed by rubble he dies but is reborn, awakening as a girl almost half a decade older than she was as the eternal boy she had been.
* 1920s CE: Despite the Prohibition, Sprite enjoyed the 1920s as she embraced the role of a Flapper and enjoyed the invention of film and television, related industries that entangle her life for decades
* 1943 CE: Sprite attends the Academy Awards the night that Casablanca won the Outstanding Motion Picture award.
* 1950s CE onward: Sprite actively encourages the growth of Rock music, reveling in the mixture of entertainment value and the intra-generational chaos it send though Western society.
[continued in Timeline 5]

Timeline 5:
* 1969 CE: Sprite attends Woodstock.
* 1992 CE: Having happened to be visiting Florida, Sprite helps the citizens of Miami in the aftermath of Hurricane Andrew.
* 2001 CE: Having immersed herself in the New York art and fashion scenes for the past half-decade, Sprite was in New York City during the 9-11 attack. Working under a disguise, she is among the first responders helping out in the rescue activities during the days following the attack.
* 2021 CE: As the end of the year approaches Sprite, along with other Eternals, comes out of the shadows?

IC Journal

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{{{ICJournal}}}

Personality

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Ancient Youth:
As an ancient being who is also still a youth, Sprite can be viewed as a living contradiction. She can go from exhibiting the awestruck wonder of a child to the jaded world weariness of a being as old as the modern human species. Her curiosity is practically "hardwired" into her, her impish demeanor is an act that has been worn so long that she sometimes forgets it is one, but at the same time she is all to well knowing that she is on the outside looking inward on a part of life that she will never attain. This always colors this old youngster's behavior.

Storyteller:
Sprite is at her core a storyteller. In the most ancient sense, storytellers are teachers and this is also true of the youngest seeming Eternal. If a story needs to be told, she will feel it as a deep urge; if there is a teaching moment, she will be loath to let it pass by unaddressed.

Character Sheet

Powers

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Homo Immortalis:
Sprite's body, fueled by cosmic energy, is superhuman. She is virtually immortal and indestructible; injuries and death can occur due to extraordinarily powerful forces but her body will regenerate from any damage and will even return to life if she dies but is not completely destroyed. She is capable of lifting multiple tons of weight even without supplementing her physical strength with her telekinetic abilities. She is also capable of peak human feats of agility, dexterity and grace.

Illusions:
Sprite is able to create extraordinarily realistic illusions out of cosmic energy which affect all five senses and, for most people, are indistinguishable from reality. Possessing millennia of practice with this ability, her skill at crafting these illusions transcend what is typically considered an illusion including the ability to alter people's perceptions in real time even to the point of full sensory deprivation of what is actually happening around them. [This is explicitly a consent-based power.]

Matter Manipulation:
Using a limited form of matter transmutation, Sprite is capable of manipulating matter, i.e. anything in the universe that has substance and mass/physical form, down to the atomic level. This requires an understanding of the material she is working with and the greater the changes the more she has to concentrate and focus upon it. She must be in physical contact with the material she is manipulating in order to do this and is unable to apply this power to living matter.

Telekinesis:
Like many Eternals, Sprite possesses telekinetic powers. While her primary use of this is her flight she can use it to boost her strength, move things with her mind, create force fields and toss bolts of pure telekinetic force. Her maximum weight limit is about twelve tons which she can apply out to a distance of about thirty meters (nearly 35 yards) after which her telekinetic strength tapers off logarithmically to a maximum range of about fifty meters (or almost 55 yards).

Telekinetic Flight:
Like all Eternals, Sprite is capable of telekinetic flight. Within the Earth's atmosphere she is able to sustain speeds around Mach 1, the speed of sound; possibly faster in space due to the lack of atmospheric friction. While incapable of the speeds of truly superhuman flyers like Ikaris, Kryptonians she can fly circles around pretty much anyone else.

Telepathy:
Like most Eternals, Sprite possesses telepathic abilities although hers are extremely weak in the grand scheme of things. She has the generally expected powers being able to read surface thoughts, implant suggestions in people's minds (allowing her to "control the weak-minded") and use telepathy to communicate at a distance. Her range is limited, being only about ten meters (or close to eleven yards), she has to see her "target" to use the power (but can maintain it out of line of sight) and any control or influence gained is brief, measured in minutes at best. She has a relatively well fortified mind however, telepaths of her own caliber find her mental defenses nearly impossible to breach.

Teleportation:
Sprite, like most Eternals, can teleport. However, the process is incredibly disturbing for them as they must literally disassemble their form, breaking down their bodies to the atomic level, and reassemble it elsewhere. It requires intense concentration, knowledge of the destination and is taxing on their endurance as well. This ability's range is measured at the scale of planets allowing Sprite to travel anywhere on Earth in mere moments and even into low Earth orbit. She can take others with her as well, up to three total, but it would be as unpleasant for them as for her as they will be conscious of the process and it will tap their energy reserves as well.

Skills

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Fashionista:
Since her rebirth in 1906, Sprite has found her enduring love of arts and creative endeavors embracing fashion as a method of self-expression. Her knowledge of fashion is encyclopedic back to the early 20th century but stretches back into antiquity. She isn't a tailor or seamstress but other than those skills she has a full gamut of techniques and know-how to design an outfit and wear it (or have it worn) with style.

History:
Sprite practically invented the human concept of history and civilization. Between that fact and her ability to perfectly recall memories she is a living repository of the development of humanity. While she would not know the ins and outs of every day in every place in the world she knows all the major strokes to a greater degree than the most learned archaeologist or historian that has ever lived.
She has even personally interacted with some of the major players in the stage of world history, especially storytellers of any ilk.

Multilingual:
What is a storyteller if the audience cannot understand them? Having personally observed some of the earliest human languages develop and travelling the world for millennia Sprite is fluent in more languages than modern linguists know of, living and dead. As long as a language wasn't secret or extremely rare she is likely to know it or be able to recall it quickly... and she may even know some of those as well.

Reconnoiterer:
Sprite's primary tactical role among the Eternals she came to work with was never going to be that of a combatant. Rather she is an information gatherer, a messenger, a scout and a spy. Sure, she's capable of adjusting the perceptions of those around her but she is capable of sneaking about and observing without the application of her powers and she's had hundreds of human lifetimes to master these skills.

Storyteller:
Sprite is a capable creator of yarns that manage to impress and insinuate themselves into people's thoughts and memories. You may have heard of some of them: tales of Gilgamesh and Enkidu, the story of the son of a master craftsman who flew too close to the sun and a myriad of others. This extends to subterfuge in addition to entertainment and educating.

Warrior:
Despite looking like a child, Sprite is an Eternal and was created by the Celestials to be an agent of their will. This requires her to sometimes perform acts of violence and for such she has the appropriate skills. She has knowledge of the use of many forms of ancient weapons but her specialty is with small blades, especially knives, as well as bows and slings for attacks at range. She also knows various forms of hand-to-hand combat, particularly those that capitalize on her size as she rarely faces opponents her own size, let alone those smaller than her.

Resources

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Homo Immortalis:
Sprite is a member of the Homo immortals species who came into being around 50,000 BCE in the realm of New Genesis where she resided for five thousand years before being sent to Earth. As a member of this immortal race she maintains close ties of kinship with the residents of New Genesis and the hidden colony in Saturn's moon Titan. Many would assume her first loyalty is to Highfather on New Genesis but her true loyalties are first to herself and then those who accompanied her to Earth, however any of her cousins might answer her call to provide support to one degree or another.

Identities:
Sprite is and always has been Sprite. But there are times when being someone else helps. She has, over her immensely long lifetime, developed a catalog consisting of a myriad of false names and backstories that she can slip into and out of as needed. Many have illusionary appearances that she can pick up and drop as easily as most people change their attire. Chief among these, and most commonly used, is Robin Goodfellow who, since Sprite's rebirth in 1906 has been her respectably mature young woman that Sprite can use to play at adult life when the desire strikes her.

Mother Box:
Sprite possesses a Mother Box. In the simplest terms, a Mother Box is a living computer; part New Genesis tech, part sapient being. Each one is unique in personality and forms a bond with one being in its lifetime: its user. Mother Boxes communicate with their users via a ping that only the user can understand and obey their commands to the best of its abilities. Most Mother Boxes have the appearance of an exotic tech device roughly the size and shape of a standard, modern building brick; Sprite's Mother Box, due to a particular ability she possesses, rarely appears in that physical state as explained below in her list of abilities.
Mother Boxes are capable of multiple functions, Sprite's have these abilities:

* Basic Computing Abilities: Should she wish, Sprite can ask her Mother Box to perform basic functions like mathematical calculations, record keeping, data analysis, etc. Think sapient, god created smart phone.
* Boom Tubes: Mother Boxes can open stable wormholes that permit travel though space and alternate dimensions along the world tree Yggdrasil. These portals appear like large tubes and as they open they generate a loud "boom" (thus the name) and a wash of energy across multiple wavelengths; it is impossible to use them secretly due to this but Boom Tubes are also extremely difficult to trace after it is closed.
This function has a high energy demand and requires the Mother Box to have at least a short resting period (dozens of minutes to about half an hour) before it or other high energy demand functions can be used again.
* Energy Source: A Mother Box can transfer its stored cosmic energy to its user for a short burst of cosmic power enhancing their personal limits.
This function has a high energy demand and requires the Mother Box to have at least a short resting period (dozens of minutes to about half an hour) before any other high energy demand functions can be used again; this function takes longer, many hours, for the Mother Box to have sufficient energy reserves to be used again.
* Hyperspace Storage: Mother Boxes grant their users access to a small, dedicated pocket dimension in which the user can quickly store and access physical items. Its capacity is equivalent to a large storage locker.
* Morphic Form: Sprite's Mother Box has a particular ability, possibly unique to it, to change its own form. Most commonly this is into the form of a knife with a blade about half a foot long. She can convince it to become a tool -- a spanner or a hammer for example -- but her Mother Box doesn't like being such a mundane form. It can also make itself into a part of her uniform, disappearing into the outfit as if going into the hyperspace storage mentioned above.
* Translation: Mother Boxes can perform real time translations for any languages in its database which spans multiple worlds and realities.
* Uniform Transmogrification: Likely related to her ability to transform her form, Sprite's Mother Box has the ability to change the style, structure and color of Sprite's uniform. This is purely cosmetic, it doesn't make anything more protective than a leather biker's jacket or an extremely simple environmental suit that can even sustain the user in space for a few hours.
It can create matter from nothing (though the use of cosmic power) because she can remove part of the outfit and that will persist as what it is but ceasing being a true part of the uniform once separated from the rest of it for a whole day.

Wealthy:
One must be an ascetic to live for so many thousands of years and not have some possessions. Although she's not ostentatious with it, Sprite has caches of artifacts around the world in addition to bank accounts around the world, including ones at some of the oldest banks in the world. All of her wealth is in a trust which is managed by the world's oldest continually operating law firm, Thomson Snell & Passmore in Kent (in the United Kingdom); even they don't know the truth of her identity and being, instead believing that they are managing the wealth of a string of scions of a long fallen noble British house.

Weaknesses

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Celestials:
The nigh omnipotent beings known as Celestials created the Eternals to work for them and in that Sprite is no different than others of her kind. As such, she would likely serve their wishes should they make them known to her. However, she also has had centuries of freedom from the Celestials' rule so maybe she won't serve them so willingly... But what would space gods do when their creations rebel?

Eternal Youth:
While some people would wish for eternal youth, being eternally a child of eleven or even fifteen years of age has its problems. Sprite is often considered too young to be included in "adult" conversations and treated with kid gloves by those don't know her well enough to do otherwise.

Hidden:
Sprite's true identity as a more than fifty millennia old being is a fact that she keeps close to her chest. Should this secret become known it would threaten the ties she is building in this century one way or another.

Radion:
Eternals, or Homo immortalis, were engineered with a failsafe. Exposure to an extremely rare form of energy, known as radion, drains their stores of Power Cosmic rapidly. A lengthy exposure can lead to damage to the Eternal which could cause power loss (long term or permanent) or even death.

Role-Play

Logs

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To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Sprite has 37 finished logs.

Title Date Scene Summary
Fact-Finding Catgirls March 24th, 2024 Catgirl Data Acquired. Investigations towards Avengering commenced.
Bar Room Blits March 7th, 2024 Mercy and Sprite get into a bar fight and pick up a stray werewolf for a bit.
On the Road again February 12th, 2024 Mercy and Sprite arrive at their destination to hunt.
Being Spritely January 23rd, 2024 Emma and Sprite talk of new years and old boredoms.
Road Rage Trip November 8th, 2023 No description
Ancient Cooking 101 September 28th, 2023 Sprite helps Mercy get a taste of history as they make future plans!
Carcinization in the Boardwalk August 16th, 2023 When giant crabs come out to play, the JLD chases them away!

(It's Gabby's fault)

Westchester Family Values July 7th, 2023 Sprite and Mary Jane talk in Salem over long dead barbarians.
Sprites and Sersis June 19th, 2023 Sprite runs into another Eternal and the two catchup some at the Hellfire Club.
Friendly Reunion June 2nd, 2023 Sprite visits to give Mercy a warning that's ignored.
Comes the Necromancer - the Cullings of Kulan Gath June 1st, 2023 Kulan Gath goes to awaken from his long slumber - but is defeated by two, one as old as he. But, destroying the body of a necromancer is little more than a short term setback, so of course he'll be back...
Eternally in Paris May 24th, 2023 Sprite vs M being a brat. Sprite wins against M's brattiness.
Magic and Food May 8th, 2023 Emma, Gabby, and Sprite talk about old people.
Hey Again Kid April 22nd, 2023 Tony meets Sprite again. They have a talk about boredom.
Early Green Snacks March 13th, 2023 Ivy meets Sprite near a food cart and enter a plan for the future.
I Can Sprite All Night February 21st, 2023 Emma asks Sprite for help with the body switching. Sprite is amused.
Spritely Knightly January 12th, 2023 Pajama-by ninja kidnappings are sent against Sprite and it is confirmed yes, Gotham is weird.
Tricksters and Talias December 23rd, 2022 Sprite and Talia chat at the Iceberg Lounge.
Sprites in Tights November 13th, 2022 Sprite is annoyed by a redhead.
Tricksters and Deviants October 25th, 2022 Mercy, Sprite, and Meggan face off against one of the ancient enemies of the Eternals. A darkly, decomposing DEVIANT.
Roll Out Fun September 16th, 2022 No description
The Chryss Opens August 28th, 2022 Sprite's custom car built by Mercy is delivered and it's a pair made for each other!
Piano Pranks August 22nd, 2022 Cael, Charlie, and Sprite get to know each other a little in the Velvet Room - and Cael explains how Nameless works.
Cleaning the Rot out August 16th, 2022 Friends show up to help Mercy clean up after her Old God Bug infestation
A Taste of Home July 27th, 2022 Belle stops by the Lily Anne Lounge of the HFC for a taste of home, and meets interesting people along the way.
Inviting Trickery July 25th, 2022 Mercy gets a visit from Sprite as they talk about shared projects for the future, and their lives in the past.
Nasty and Nefarious July 20th, 2022 Count Nefaria comes out and tries to steal a bank!
When Tricksters Meet July 10th, 2022 Secrets are shared, and plans are set involving a future join project between Sprite and Mercy
Pieces of Mind: Sanctuary's End (X-Men) July 4th, 2022 A group of X-men and associated discuss what to do about the Shadow King's claim on Charles.
A Spritely Afternoon July 1st, 2022 Emma meets Sprite and tricks her. Sprite is amused and the two get along in return for chaos down the line.
Old-Timey Club, Meet Old-Timey Girl June 19th, 2022 Robyn Goodfellow renews old ties with the HFC, and establishes new ones.
I'm Going To Need Some ID May 31st, 2022 Tony meets Sprite at the club. She's bitter, and he eventually believes she's immortal. Maybe.
Curiosity and the Cat May 8th, 2022 Nuggies are consumed. Favors are promised. Assistance is gained.
Elusive as a Trickster goddess April 11th, 2022 Lara fought a demon that isn't a demon and is approached by Pan herself.
NYC's Amusements March 23rd, 2022 Bella Donna visits the curious Fangtasia and meets some interesting people.
Friday morning at the diner December 24th, 2021 Hyperion meets Eternals from this universe. Interesting stuff.
(Very) Long Time, No See December 12th, 2021 Three old friends meet and talk.

Cutscenes

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Sprite has 37 finished logs.

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Entertainment Credits

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Sprite has been credited in 0 shows.

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Sprite has been credited in 0 albums.

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Sprite has authored 0 books.

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Gallery

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