Owner Pose
Melinda May The mission brief was simple. Two STRIKE teams have been coordinated to facilitate the re-capture of Viper, a.k.a. Madame Hydra, and shut down her current base of operations. She was released into the wild nearly a month ago by Melinda May and Dottie Underwood in an effort to track her back to her hole with the hope it might shed more light on HYDRA's continuing, clandestine operations. The result? Less than they'd hoped, but more than they'd have had otherwise.

Viper didn't lead them to Peggy Carter -- they can thank Arnim Zola for her release. But she *did* lead them to conclusively determine that a mothballed Roxxon chemical processing plant up in Northern Michigan, a place SHIELD has had its eye on for years now, has indeed been repuprosed as a HYDRA manufacturing plant. All those heavy weapons and vehicles they found at other HYDRA bases recently? Yeah. Not all of them were smuggled in from off-shore or scooped up from military discards. The best of them, well... This is their source.

Satellite and thermal imaging indicates the plant is more extensive than first thought -- not that that's particularly a surprise. HYDRA does have a tendency to burrow deep and wide once they've dug in. Although the surface facilities continue to be used for refining, most of them have been converted for the processing of more modern materials than their original use in the 70's and 80's. Thanks to some expert hacking and careful cloaked drone infiltration, SHIELD also knows that buried underneath the plant are actual assembly lines and testing facilities. *Most* of them are robotic lines. Very few human operators are needed. But there's a sensitive project developments lab in a sub-basement that keeps a whole team of scientists and engineers busy (many of them held under duress and manipulated with threats against their families) and a full garrison of HYDRA troopers, including at least half a dozen super-soldiers.

So, the goals of the mission are threefold: Capture Viper, free the captive STEM workers and their families, and shutdown the plant for good.

Thus, May watches the empty sky above the plant, fully aware she won't see the cloaked quinjet, whisper quiet and unseen by the squids belowm, circling above. Instead, she must rely on coms to tell her what Davis is doing. The young pilot's voice sounds in her ear. "<<Begining attack run. Standby...>>"

Two minutes later, a sextet of missiles slam into strategic surface targets, knocking out main power and shutting down the primary processing systems. Five minutes after that, specks can be seen in the sky -- a STRIKE team descending to present a very flashy distraction on the surface of the site.

In the plant underneath, emergency generators fire up, fire suppression systems engage, and general quarters alarms scream bloody murder. May gives them precisely five minutes to start their scramble for the surface, and then gestures to the team with her. They are 'go'.

Twenty-four hours ago, Fitz identified the best way in -- for once not some sort of narrow chimney or air shaft. Instead, it's a secondary entrance near the lake. And, thanks to the attack up front, it's now largely unguarded. Of course, heavy blast doors have been lowered into place. So, that's a thing.

But they can handle it. They always do.
Natasha Romanova Getting past blast doors is always tricky, even with high explosives or cutters onhand. Which is what the others have hopefully for special eqiupment; something to get through. Natasha Romanoff is moving through the shadows with the rest, following along after May. Natasha's wearing a dark stealth suit that gives at least some concealment over to sensors, composed of some camouflage mesh. It will only give a little bit of protection, but just enough if she has to move quickly to get over into an attack position. She's not speaking now. Radio can still be intercepted or jammed no matter how encrypted. Noise can be heard. So she's movign along in the leapfrog style that's used for darting about quickly.
    Going forwards under cover of the others, getting then to a quick position, then moving to cover the next one that's going along in line as the group would be moving forwards hopefully quickly while they had concealment and distraction.
Veira de Wit Agent Lazarus had decided to come out for this. Because why not? She's not an infiltration expert, but she's an exfil expert and sometimes needing to get out of a place as smoothly as you got in was needed. The one eyed woman is dressed in her normal black clothing for ops, her one umber eye keeping track of some of the others as they move. The Romanian didn't tend to like being in the middle of groups, so she was at the back, making sure that no one lagged behind.
Leopold Fitz Fitz had an entire Powerpoint display for the satellite imagery, and what the heat signatures could mean, and have meant historically for HYDRA. Not hard to guess, to put the pieces of the puzzle all together to come out with a NOT pretty picture. Still, at least the group isn't going in blind. There are remnants of what the facility had been, which allowed the good SHIELD baby-faced doctor pinpoint the best place of entrance.

Blast doors? That's new, but not insurmountable. Everything has a weakspot.

Everything.

Leopold Fitz is on the ground, his presence reminding all various and sundry that he is actually (still) an Agent, duly trained and certified. He's in dark clothing, very much like, well.. okay, SHIELD issued. (Everyone has their own specialty armors, it seems!) His ever present backpack is present, and beside him, there's a tiny drone that flies silently. Everywhere he goes, it does, darting very much like a hummingbird might.

He's ready to go.
Dottie Underwood Assuming that the scientist will have the solution -- he scouted the way in after all -- Dottie keeps an eye on the young agent. She shadows him unobtrusively. It wouldn?t do for their way in to be taken out.
Melinda May They make it to the blast doors, May taking up a flanking position opposite Natasha. Yes, she uses her custom armour. Because, really? These days, she hasn't found anything better. She motions to Fitz. "Open it," she tells him. "We'll cover you."

Soon as there's a big enough crack to peer through, though, she tosses a trio of flashbangs through the crack, singing out, "Cover!" They go off with the expected ruckus, causing more confusion within as the doors continue their inevitable slide to an open position. Before the smoke clears, May is leading the way in, beginning to put down what stunned resistance still stands.
Natasha Romanova Natasha Romanoff would move to position to cover the others as they go on in. To each individual that is laid down or stunned, Natasha goes to give an additional quick kick to the back of the skull or the head. She doesn't have the time to shoot them each one by one; or the bullets. she has no qualms on finishing helpless enemies, but they don't have the time now to go through and take them out.

So she's just going to charge in as the breach is made to help secure it.
Veira de Wit Laz follows after the group, crouching off to the side as the blast doors are approached and then opened. She makes sure that she gets a little cover when May sends in the flashbangs, but she's quick to get into action once that's done. She makes her way in through the breach and helps to clean up a few of the stragglers that were still moving after the bright lights.

She doesn't kill anyone, because that's not really something she's here for. She does make sure that they might wake up with a splitting headache though.
Leopold Fitz As they close in on the blast doors, Fitz is exceptionally good at maneuvering his backpack as he moves; shrugging it off and opening it in prelude to 'landing'. He does such, and right before the door, he's not bothering to look this way or that; he's got people around him to do such. Better at spotting things sort of people than he is.

Everyone has their strengths!

Kneeling with his bag open, Fitz is pulling out a smaller bag, and glancing up at the door for a five count, he's digging back in, muttering, "16933.. should be easy as pie.."

Finally, he pulls out some small wires, and moving to a side panel, gets some metallic substance between his fingers to stick one of the wires to a small corner, and then, repeating on the bottom.

"Right .. no one touch it for a moment, please?" The Scottish burr sounds softly in the air around them, his concentration plainly evident.

"Three.. two.. one.."

It's anticlimactic, really. Not very cinematic when Fitz hits a button, and nothing seems to happen except a *click* as the bolt lets go. There's a feeling of 'relaxation', if that is a possible adjective to give to a blast door, but it is just that.

Fitz pulls his wires, puts them away carefully even as he's backing away, and he nods once to May.

Go time.

With May tossing her grenade in, he's shielding his eyes for the brief moment that the *flash* takes; he's got his earbuds for the *bang* portion, and soon enough, he, too, is entering, his DWARF flying stalwartly beside him. The backpack is back in place, and now he has an ICER in his hand, pulled from his thigh-holster.

Don't make him use it!!
Dottie Underwood Dottie fades into the background. She observes how the others handle the incapacitated enemies. A soft judgemental smirk graces her lips. Unlike the guns strapped to her hips, the knife she draws from her boot isn?t reliant in ammunition to remain useful?only its sharp edge. Which is why she trails behind slitting throats. Fewer bones to dull the blade.

No sense in facing an enemy twice.
Melinda May The corridor they enter is large enough for two SUVs to pass or a heavy tanker to maneuver alone. As the small group starts to enter, automated robot defenses come online, which may also explain why the guard compliment was so light. There's the loud rattatatat of heavy caliber bullets striking concrete. May stumbles back as one lights up the kinetic barriers on her suit, causing it to flicker. She takes cover behind a stack of heavy crates, bringing up her HUD interface. "Fitz!" Yeah, it's his job to deal with the technical. "Can you shut down the defence routines?" If not, that's fine. The women will do what they do best and take the things out the old fashioned way.

As if to emphasize her thought, she pulls the compacted rifle off her back, thumbing it to expand to its full size and starting to scope down one of the turrets, just in case.
Natasha Romanova Natasha Romanoff goes behind the wall as well and for cover. she moves to pop out from one han da small micro-EMP grenade which she goes to arm, ready to lfip on in. With her other hand she goes to take out two of the small widow 'darts' that were capable of being thrown to give a massive shock. Designed to be used on humans rather than reinforced targets, but they were still better than nothing.
    The two would be flipped over to Dottie to have, even as Natasha rests behind cover with one hand holding the EMP grenade, the other on her pistol as she's evaluating shots, angles, and where the servos were on the turrets and where weak points might be.
Veira de Wit "Oh lovely." Laz murmurs as she sees the turrets. Because those were great things to deal with. So she brings out the big guns for the moment. The big guns being...magic. The woman finds one of the blades of her knives and jabs it into the back of her forearm, fueling the ball of white energy that is ready to be let loose if anything happens to move that's mechanical.
Leopold Fitz If it's possible for Fitz to curse, he does. Softly. Making a jump for cover, he's got something, at least, to get behind. But, it won't last too long if he's sighted upon.

"Bloody hell," is murmured, and he pushes his little DWARF forward, setting the cloak on it as he does. It has its marching orders, based upon the schematics and blueprints of the base. As it moves, Fitz calls out in his com, "If y'have your HUDs, switch to Alpha-Romeo-two-five-two." Anyone who does so will have a small visual of what the DWARF is seeing, and they'll have control of the spectrums, as all are overlaid for the full picture.

Still, he's called to Duty (capital D), and he sets his pack down rapidly, re-holsters, and is quick with his item finding.

Control boxes are amazing things! He's got tablet in hand, his triptych as it were, and he begins the access.. and he's not quite as good as Daisy, but he's no slouch either. Either programming of the electrical. Easiest?

In the next five heartbeats, which may be the longest yet, the little red lights go off, and the guns go silent.

"Watch Sleepy, will you all?" is requested. It's the drone that is cloaked and tooling down the corridor, mapping more. "I've got a string here, an' they're out, but it may be noticed soon enough."
Dottie Underwood Alien pulse rifle? Alien pulse rifle. Dottie pulls the prized gift from behind her back. Erickson deserves a thank you.

Five heartbeats means five kill shots. All directed at the armaments targeting their technical expert. The rest can fend for themselves.
Melinda May As the turrets power down, May compacts her rifle and slings it back into its spot on her back. She glances to Nat, noting the charges the Widow has. "Let's leave those behind strategically," she suggests. In other words, make sure the turrets aren't going to suddenly pop back on and nail them from behind. A well-placed EMP trap never goes amiss.

As they ease further into the base, the sound of explosions up above can be heard. Occasionally, the foundation shakes, signifying one of the tanks on the surface has gone up in a ball of fire and smoke. Not comforting, maybe, but unavoidable.

May checks her HUD display, the DWARF's vision confined to a small corner. Of greater interest to her is the indicator that tells her just where Madame Hydra is in this labyrinth. She gestures to a side corridor. "That way," she tells them. "She's on the move. Probably heading for an escape hatch." Or possibly the imprisoned scientists and civilians. "We need to move."

So she picks up the pace.

They encounter resistance along the way. Of course, they do. But the heaviest of HYDRA's troops are topside. Thus the few squads the team encounters now, while aggressive and determined, have easily met their match in the crack SHIELD infiltration team.
Natasha Romanova Some ways ahead, there's definitely the reading of Viper by the transponder. It's moving quite rapidly, heading in the other direction from the group. Knowing Madame Hydra's cowardice, it's just throwing as many bodies as she can in front of her to cover some way of escape. There are no bulkheads going to slam down in front of the group at least so far.

Natasha has her weapon in front of her and is going to shoot along even as she's going past each target. Mostly giving covering fire and letting the others handle it.
Veira de Wit Lazarus is following the path that May and Natasha provide to the rest of the group, still making sure that Fritz isn't getting into any trouble. Because that's what science people do, right?! The one eyed woman releases the ball of magical energy into the first sign of resistent that they come across, knocking them hard into a wall. Something might have cracked, but, that's not her field house. She continues on with the rest of the group towards their next destination.
Jane Foster Late to the party? No, just quiet. Jane hasn't said much over the journey into the bowels of HYDRA's base, though that may not be surprising. Fitz has the scientific engineering side down cold, and Dottie and May armed by strange and wonderful technology to cause every sort of bad day for various robots. Robots that, most likely, lack any sort of independent sentience or conscious will. The discharged blasts make for a pretty light display.

She has dispensed with the typical ICER assembly, for what little good it will do, and rather carries a pair of slender, extended oblong poles that produce a rather nice charge. They look a great deal like the sticks she also has been known to bend space with, given an energy source, several of those small discs, or a lot of luck. When one of the unfortunate robots is within striking range, perilously close as it happens, she has zero issue with using the rods to slam into it and discharge an electrical zap. Faster, then, moving on.
Leopold Fitz When all one has is an ICER, then that's what is used! Well, other than his backpack of tricks and traps, that is. Fitz has his hand on his sidearm once more, and is following deeper in, keeping a weathered eye out for trouble. He flattens against walls when necessary, and moves quickly when instructed.

"There.." is murmured, "down that'a way." The little drone, perhaps, has found a secondary path?

Pincer move for the win?
Dottie Underwood Dottie follows Fitz because in his entire toybox of technological gadgetry he only has one actual weapon. And with his head deep in his tablet, he might loose it if no one is looking out for him. And then who would open the doors?

Mechanical defenses outnumber the meat puppets. It seems like people are tired if dying today.
Melinda May What May's fists and feet don't dispatch, her sabers do. All the while, she watches that vibrant dot on her HUD skitter along ahead, just out of reach. Finally, however, the mucking about Fitz has done with the electrical system and computer networks has an affect -- complimented by a sizable hit above that knocks out one of the secondary generators. It grinds Viper's progress to a halt, though whether she's stuck between bulkheads, in an elevator, or somewhere else remains to be seen.

May continues forward, HUD compensating for the reduced light, the bright overheads switched now to dim reds suitable for emergency illumination.

Thus it is that she is able to pry open the door to a corridor no longer providing easy egress.
Natasha Romanova May goes to pry open the door and up ahead is the target on her HUD, within visual distance. Viper, aka Ophelia Sarkinson, aka Madame Hydra. "FOOLS! Sto pthem! I gave you one assignment. Stop them with your lives!" Viper orders, even as she goes to tkae out a small blaster, firing poisonous laser bursts over at the approaching agents and sending the troopers with her to try and slow down thier pursuers!

Some distance behind her is a large, armored elevator. Likely leading up to a hangar bay or some sort of escape pod.
Veira de Wit Lazarus gives a look to the group, counting heads, making sure how folks look. It's a mothering thing that she does to make sure that everyone is alright. She doesn't say anything though. She gives a look back to the path forward and realizes that their easy movement forward is going to stop. She hears the shout from Viper and she moves swiftly to unsheathe her knives given they were approaching the main event. Her one eye tracks the incoming opposition and she readies to lunge.
Jane Foster The beautiful thing about HUDs, the amount of data they contain. Rather grateful for the shift in the spectrum, Jane can actually see through the gloaming. The walls don't offer much cover, but doorways do, or the displaced fit of the blast doors with a thin, narrow band to either side. She watches May use the sabers to expertly dispatch living dangers, Fitz's handiwork managing the overall electrical troubles. She marks any control panels as needed; you never know when you might need a person's hand to get access.

Ophelia shouting beyond earns a deep sound of dismay at the back of her throat, but getting to the woman requires a lot of wading through mooks. HYDRA agents, something to take into consideration. The brunette hasn't said much now, and she definitely won't when escaping cover to intercept anyone getting in melee range. They're bound to get a discharged electrical shock from the rods or, if they're luckier, a series of quick strikes practiced for years on dojo mats. She's not going to ever impress a Bat, but it's competent.
Dottie Underwood Ah yes, the so-called Viper, a hissing mad woman grasping at power. Surrounding herself with brainwashed incompetents willing to die for her. Silly. A dead weapon is a useless weapon.

Dottie once again draws her pulse rifle and, taking careful aim, sends the disruptive blasts at her guards. What used to be human beings explodes into viscera that coats the fleeing HYDRA head in gore.
Melinda May May takes a running leap, sliding baseball-style between a pair of guards that subsequently explode from Dottie's pulse rifle. Gore rains down, sizzling on her kinetic barriers and slucing off behind her with her momentum. She rolls to her feet, coming up before Viper. Her hands whip out, seeking to disarm the woman -- and maybe disable her, though she'll settle for knocking the gun out of her hand.

"You can run," she tells the other woman, as her team hacks the woman's erstwhile bodyguards to pieces, "But you can't hide."
Natasha Romanova Madame Hydra goes to twirl to the side. Even as she does so she's moving to counter-attack at May as she lashes out over with her nails and a long, nasty looking whip edged with barbs all over. Her nails would slash at May's body like claws, trying to pierce through May's skin as the bullwhip lashes out as well, cracking with energy!

Given plentiful experience, just the slightest slash from her nails or her whip would expose one to her extremely dangerous poisons from which she took her name.

"You can die!"
Veira de Wit Lazarus engages the rabble that gets out of the tunnel of death and there is a soft grunt as one of them punches her in the face once she disarms them. Dang that stung! She returns the sting with stabbing them in the side with one of her combat knives and then kicks them back into others that were coming to back them up. "We can all just form a line, it'll be easier." she grumbles at them.
Jane Foster Poisons aren't something that Jane can neutralize on the fly, and Ophelia uses an unfortunate number of potent ones that probably require additional searches to find the correct antivenom, if any exist at all. Whereas her fellow Furiae could probably cobble together something from two cheese sticks, a bottle of Gatorade, and scorpion venom to counteract the effects, the brunette is not Jemma-level. Therefore, no getting within range of that bullwhip moving at supersonic speeds. She uses fists and feet with equal force to carve a slow-moving path, blocking just as often as she gets a strike in. Unlike the movies, physical fights don't last that long. Unlike the movies, groups are painfully difficult to cut through.

For just one moment, while Dottie is opening up holes in cranial cavities or ribs, the temptation to abandon discretion lingers. Just a moment, right about the time a HYDRA agent slams her into a wall. One of the electrified batons swings up to discharge a shock of blue-white light, and Madame Viper's nameless mook experiences what May hopefully won't. "What was that about a line?" Oh, to have zipwires. To fly. To whisper and cave in a building or the whole Northern Peninsula. She has none of these at hand.

Just another person, when she is so damn tired, reliving memories less than a day ago. Another block, another turn. Someone punches at her.

They can hear the resounding crack of bone when she answers from across the damn room.
Dottie Underwood Shouldering her pulse rifle once more, Dottie enters the fray. She moves through bodies as if they were water, letting the opponents fall unconscious or dead in her wake. She circumnavigates the room, working to cut off Madame Hydra?s exit while May has her occupied.
Melinda May See? This is why May has taken to wearing 31st century nanoarmour with kinetic barriers. The long nails scrabble over flexible composite as May reacts and dances out of the way. She's very good at keeping her head out of reach, certainly -- which is about the only place exposed skin can really be seen.

The bullwhip could be a problem, but that's what sabers are for. She reaches behind her and pulls out the hafts. The light of their blades as they ignite is brilliant, a searing white. She trusts her people to keep the HYDRA soldiers at bay. More important is bringing Viper down.

May let her go. May will bring her back in, if she can.

So, what follows is a quick, crackling dance of impossible weapons and expert martial skill as the pair use the limited space to advantage and counter advantage, weaving in and out of the fray and attacking each other relentlessly.
Natasha Romanova There's a spasm over as the lightsaber goes to slash through the bullwhip, leaving it cut in sizzling chunks. Her own slash bouncing off the armored suit of May's, Viper goes to try and charge in to within hand to hand combat. Just a few feet apart. Attempting to fight May in close quarters. Where the other woman couldn't use her sabers effectively.

It would mean having to manage to get close enough without May slashing her apart.

Viper goes to a full charge, body a blur as she attacks! Foot kicking out, the stiletto of her heel acting over like a blade, trying to slash at May with a brutal kick to cover her advance!
Veira de Wit Lazarus' eyes glow with an eerie white light for just a moment before she kicks one of the Hydra goons that was attacking her out of the way and back into his friends again. Her hands come up, drawing more on the power in her blood. There is a cold wind that cuts through the room, seeking the hallway that Viper and May are in, but it just jostles them as it blows past. The way that Madame Hydra was going is suddenly blocked, cut off with a magic that looks like thick spider webs covering the exit. She lets her one eye flick back to the Hydra cronies as she readies for another go around with them.
Jane Foster "Do you have water in your arsenal?" Jane calls to Veira, comm systems being lovely. Her fingers open and close, her wrist absolutely aching. A quick check ensures her previous assailant isn't going anywhere, the HYDRA agent clutching their broken jaw and face, most certainly regretting some life choices. Not many of them. She moves swiftly through the open bunker, doing her best to avoid anyone shooting at her, seeing the other WAND agent busy with matters.

Oh well. Nothing quite like having to deal with things herself. She pulls out a small orange flare from her bag, and hastily rips the top off. Striking it from the ground makes her a brilliant target with an eyewateringly bright fire source, which she callously whips around over her head until it hopefully triggers the fire system. Failing that, maybe it can melt a way in to trigger the water.
Dottie Underwood The remaining guards stare at the magic web wall cutting off their exit. One tries shooting through it to no avail. The bullet sinks into the dense fibers, its velocity slowing as tendrils oh magic wrap around it smothering its movement and covering the indentation until the wall is once again smoothe. When he attempts to slice it with his knife, the severed strands of magic reach out and, vining around his body, pull him into the thick white void.

As they struggle to reinstate their thwarted escape path, Dottie becomes a deadly dervish, felling all in her way as she runs forward. She slips to her knees, neatly avoiding another corpes tumbling to the ground, and slides along the bloodsoaked floor, closing the distance between the Viper and thr Cavalry. And as momentum carries her along, she sails between them. But this is no mishap, for when the Widow springs from the floor, parkouring off the wall to land in the midsts of Madame Hydra?s good squad, she has May?s lightsabers in hand. Too occupied with Lazarus?s magical baracade, the first one doesn?t notice her presence until thr blade emerges from his chest, and by then its too late. For all of them.
Melinda May Between the flare and Fitz crouching in a corner out of the way of the very viscious ladies in the room, tinkering with systems again and using his drone to muck with wiring, it doesn't take long for water to start flowing. It mixes with the blood, turning the sticky stuff slick and slippery.

As Viper moves into closer quarters, May flips her sabers around, blades crackling. She senses Dottie's approach, keenly aware of the position of each and every person around her, thanks to their emotional signatures. May's emotions may roil with anger, but that helps her in situations like this, and it doesn't dim her ability to perceive others. Thus, as the brunette Russian slides low on bloodied knees towards them, May twists and hands the sabers off to her. She may regret it later. HYDRA will regret it now.

Nevertheless, as Dottie moves past, brilliant blades in hands, May flips forward, lashing a kick at Viper and redoubling her swift strikes to bring the woman to heel. She doesn't bother with banter, though several of her strikes are punctuated by harsh shouts to reinforce their power. The Cavalry has more black belts than even Natasha Romanoff. There are very few blows she can't counter or roll with. So, even if she does end up bloodied from this, she's not the one going down.

"You've run out of options, Viper. Better to surrender." And as she says it, she sends a heavy pulse of a sense of defeat at the woman, channelled from the depths of her own everpresent trauma.
Natasha Romanova Viper is on the defensive now, backing away quickly while none of her attacks are getting through. SHe's running out of space to fight in, as one blow hits her, then another. Only her falling back and the armored nature of her outfit is preventing her from having her ribs caved in. She's backing hard and away and staggering. Just a few more hits threaten to drop her.

"Since you asked so nicely." She would go to move as if blowing a kiss. From her lips over there's a cloud of green mist coming from them. An aerosol form of her poison spraying out at the woman attacking her. But it's one last gasp.

If it doesn't work then she's very well going to be dow nfor the count. She's not able to dodge or defend herself from anything else. So if it fails, then May can pummel her down. Or one of the others can get her.
Jane Foster The flare in her hand serves to trigger the fire suppression systems, and Jane keeps the flaming torch in one hand to thrust in the face of any would-be servant of Madame Viper. The human brain doesn't do terribly well when confronted with scorching red light and heat bombarding them, so she can cut a path closer to the duelling women and Dottie by happenstance. This isn't so much her fight, but her backup purpose to keep the situation difficult and fluid is in play.

That, and working on getting a functional wire in place if they need one to shock Ophelia off her damn feet if need be.
Dottie Underwood Dottie looks up from the circle of dead squids surrounding her, only to see the Viper?s poison gas cloud flying towards May. Saber in one hand, she slices the wall, freeing fibrous tendrils of magic. They reach for her, yearning, imploring.

But before the climbing threads can grab her bodily, she places a hand on Madame Hydra?s shoulder, pulling her backwards. Screaming, the woman stumbles, almost losing her footing. Side-stepping out of the way, Dottie propels towards the creeping white mists. The magic wraps around the Viper, grasping at her limbs, coiling around her, pulling her in.
Melinda May Without the helmet to her armour on, May's breathing is unfiltered. Kinetic barriers don't stop gas. She flings herself backward as Viper expells a noxious breath, dropping low and rolling away. She may still have caught a whiff, but if she did it was a minimal dose at best. Still... the suit's onboard lifesupport system engages.

Viper is pulled back into the mists of the wall as the magic evaporates, leaving her, the HYDRA soldier who first stumbled into it... and a single tiny bullet all wrapped up in mummifying tendrils. May, on her hands and knees, glances over her shoulder at the display. She grunts softly and crawls to her feet. "It will do."

Radio chatter from topside soon makes it clear that the scientists and their families have been rescued and the upper levels are secure. All that's left to do is collect their prize and haul her home.

Retrieving her sabers from Dottie, May slides them back into her belt and surveys the damage. Clean up crew is gonna *hate* her.

"C'mon," she tells her team. "Grab the snake and let's get out of this shithole." She's so done. So, very, very done.

Next thing on her to-do list? Find the new Framework and 'handle' it. With prejudice. HYDRA has *no* idea what's coming for them.

Sucks to be them.