Difference between revisions of "Kay Challis"

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Latest revision as of 04:22, 20 October 2023

  Crazy Jane  
   
 
Kay Challis (Scenesys ID: 4978)
Profile
Name: Kay Challis
Superalias: Crazy Jane
Gender: Female
Species: Metahuman
Occupation: D-List Superhero
Citizenship: USA
Residence: Doom Manor, New Jersey
Education: BA graphic arts
Theme: DC (FC)
Groups:
Details
Apparent Age: 30ish Actual Age: 64
Date of Birth 11 March 1959 Played By Diane Guerrero
Height: 5'3 (usually) Weight: 125lb (usually)
Hair Color: Dark Brown (usually) Eye Color: Dark Brown (usually)
Twitter:
Theme Song: Queen - I'm Going Slightly Mad https://www.youtube.com/watch?v=Od6hY_50Dh0


Character Info

Profile

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Kay is crazy. Really, really crazy. She has 64 different personalities, and you never know at any given moment you're talking to -- unless she is manifesting one of the personalities that causes her appearance to change, which may give you a clue. Each of the 64 personalities appears to come with its own set of powers. Her most common personality is Crazy Jane, the dominant alter. Crazy Jane is ironically probably the least crazy.

Timeline

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Timeline:
*1959: Kay Challis is born in the rural Midwest to a cruel and abusive father and a mother in denial.

*1968: Kay's father jailed after trapping her in a well overnight. Her first alter manifests.

*1973: Kay's mother takes her to be exorcised, the new trauma only causing her personality to split further.

*1977: Kay leaves home, becomes a student and then a graphic designer.

*1988: Kay is arrested after nearly killing an attacker, and is committed to an asylum.

*2012: The Dominator Gene Bomb activates her powers, and Niles Caulder is brought in to deal with her. He takes her back to Doom Manor.

*2015: 'Crazy Jane' becomes the newest member of the Doom Patrol.

Timeline Full:
1959: Kay Challis is born in the rural Midwest to a cruel and abusive father and a mother in denial. Her childhood is one of constant trauma and torment.

1968: Kay's father lowers her into a well and leaves her there overnight as a punishment for disobedience. She is discovered the next morning by a neighbor and the police are called; her father is sent to prison, and her mother blames Kay. As a result of the trauma, Kay's alters first start manifesting. She starts refusing to answer to the name Kay, and insists she's someone called Miranda.

1973: Kay's father is killed by a fellow inmate in jail. Kay's mother, her anger towards Kay renewed, takes her to the local priest, claiming that Kay is possessed. The priest spends the night half-drowning Kay in holy water. By morning Kay is presenting a third, much more passive personality (Penny Farthing), and is returned to her mother. At home a fourth appears and threatens her mother. This fourth personality, which will eventually become Hammerhead, scares her mother so much she never tries again.

1977: Kay moves to New York to study art at college. Free at last from her small town home and family she tries to start over as Miranda, but her first boyfriend turns out to be another abusive influence. Though nothing like as bad as her father, the relationship continues to damage her psyche severely. She escapes into the punk scene, and the Hammerhead personality becomes increasingly dominant for a while.

1980: 'Miranda' scrapes a graduation and moves again, this time to Chicago. She gets a job as a graphic designer and starts trying to put her life back together.

1988: On a rainy Easter Sunday, Miranda enters a church for the first time since her 'excorcism', mainly to get out of the rain but perhaps also driven by a desire to normalize parts of her life that stopped being normal. She goes to confession but is violently assaulted by the priest, who is near fatally injured in the struggle. Kay is arrested and eventually committed to an asylum.

2012: Kay is one of the people affected by the Dominator Gene Bomb. It unleashes a potent metagenic potential which reacts very strangely with her multiple personalities, which have only continued to multiply in the asylum. Her 'Doctor Harrison' personality becomes dominant and starts manipulating the other inmates. Niles Caulder is called in to investigate her case, and manages to convince a new personality, Jane, to take control. Jane is released into Niles' care, and goes to live at Doom Manor with Niles and the Doom Patrol.

2015: Niles deems Jane stable enough to include in a few missions, and 'Crazy Jane' becomes the newest member of the Doom Patrol.

IC Journal

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{{{ICJournal}}}

Personality

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Crazy Jane:
From the files of Dr. Niles Caulder. Subject 19z/1/174 (Jane).

Kay Challis remains an enigma. None of the 'alters' that I have persuaded to talk to me will say anything much about her. All persist on explaining that they exist to protect her, if they will talk at all. Some of the alters I have talked to are communicative and even friendly. Others are sullen, evasive, rude or worse. The alter who calls herself Jane appears to be the best compromise between practicality and sociability. She is more self-reliant than most, and less difficult than some. Over the past few years I have been able to persuade the various facets of Kay Challis to allow Jane to be her dominant alter, and this has been a remarkable success.

Jane comes across as strong-willed, though she is not without her vulnerabilities. She can be abrasive, but not so much that she cannot function in society. She is prone to rudeness and sarcasm, she is very defensive, but she is at least functional and often quite rational. On a good day, at least to people she knows and is comfortable with, she can even be quite pleasant to be with. She is imperfect of course, but who of us is not? It is to my everlasting dismay that the others have taken to calling her 'Crazy Jane'. They should be more understanding. Jane fortunately does not seem so bothered by it.

The Rest:
From the files of Dr. Niles Caulder. Subject 19z/1/24 (Jane).

Although I have not had the pleasure of encountering more than a handful, I have through talking to the Jane personality determined that there are, if her claims are to be trusted, a total of 64 'alters' that make up the person of Kay Challis.

Poor Kay suffers from an extreme example of a Dissociative Personality Disorder. Sufferers of DPD create secondary personalities as a coping mechanism for trauma, and Kay has suffered considerable traumas in her life, which I feel I have only just begun to scrape the surface of.

There is in Kay the normal spread of alter types. The Doctor Harrison persona I first met, for example, is clearly a semi-fictive introject created out of a desire to achieve the perceived power that her psychiatrists had over her in the environment of the institution she unfortunately spent so much of her life in. The Jane persona by contrast seems to be a projection of some semblance of normality. In the Baby Doll persona she reverts to some confused concept of an ideal childhood, and is positively delightful to spend time with. Several of the alters have referred to a dominant personality called 'Miranda' who they claim committed suicide a few years ago, who I believe to have been a projection of a life Kay imagined she might have had with a normal upbringing. The Jane personality claims to have never met Miranda, and I believe she's a projection of the desire to have such a personality again. I am encouraging Kay to embrace the Jane persona as her primary, as at least of those alters I have thus far encountered, it is the most stable.

From the files of Dr. Niles Caulder. Subject 19z/1/119

The more sessions I hold with Kay, the more aspects of this complicated, fractured soul I uncover. She is an ever-changing wonder. She seems to divide her alters into four categories. The 'Manifest' who come regularly to the surface, the 'Suppressed' who she in the main wishes not to allow to the surface though they might themselves wish to, the 'Buried' who usually prefer to remain in what she mysteriously terms 'The Underground' but do occasionally surface, and the 'Submerged', who inhabit her mental landscape but never surface, and view their own roles to be purely internal ones.

From the files of Dr. Niles Caulder. Subject 19z/1/217

Today, a breakthrough! The Jane persona finally opened up on the nature of 'The Underground'. She perceives her mind as a subway system, with each of her personalities residing in a station of its own. She claims that to speak to another personality it is generally required to travel to their station, though some of them will quite often meet together in the 'Jane Station' to discuss matters with her. Her 'station' is the closest to the surface. Several of her alters are charged with maintaining this subway network; one, for example, she names 'Driver 8', who drives a subway train around the network, and when Kay 'switches' to another personality, the new primary ascends to the conscious world by taking this train.

Character Sheet

Powers

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1. Manifest Alters:
These are the personalities that are most frequently seen on the surface. They are not shy about taking control, and are generally trusted by the other alters to be in charge for a while. There are small physical changes in these forms, but they are minor compared to some of the changes her less common alters can induce when taking control -- she's covered in tattoos when appearing as Hammerhead, her hair becomes bleached blonde as Flit, and so on.

1. Crazy Jane: The current dominant alter, a gestalt created to provide Kay with a functional personality for dealing with the outside world. Her 'superpower' is that she's vaguely sane.

2. Baby Doll: Childlike, innocent and inanely positive, but easily upset by people expressing negative emotions. She has strong telekinetic powers, but is shy about using them and would never use them in a way to disadvantage anyone else.

3. Hammerhead: The persona who fights back, and acts as Kay's protector, who appears when Kay is personally threatened. She is a mid level bruiser, with rather average levels of superstrength and resilience. She's capable of sending people flying with a punch and can shrug off a lot of punishment, but isn't bullet-proof. She is utterly tactless and aggressive, but somewhat controlled. Easily identified as she's covered in tattoos.

4. Flit: Flit is geographically dissociative. That is to say she can teleport at will to anywhere she is aware of. She is able to bring others with her if she is in physical contact with them. Flit is flighty, nervy, impetuous, frankly rather air-headed. She never discusses her actions or stops to listen to advice, and tends to retreat back into Kay's mind to sulk if challenged.

5. The Hangman's Beautiful Daughter: A calm but distant personality, she is a painter who paints psychically active paintings. These paintings can be used for divinatory purposes, but she has to interpret what she has painted and the symbolic images she paints are always ambiguous.

6. Penny Farthing: Shy and stuttering, she has the personality of a Victorian serving girl. Her power allows her to fade into the background to avoid attention even if someone is looking right at her. Potentially a powerful stealth skill, but she's so deferential she would need to be persuaded to do anything so outrageous as to sneak into somewhere uninvited.

2. Buried Alters:
These personalities generally stay in the Underground and are not suited for everyday life. They are generally guardian personalities created to defend Kay from the world around her, and will occasionally manifest for brief periods as an emergency measure.

7. Sun Daddy: A nine-foot tall flame elemental with a miniature sun for a head, able to throw powerful fireballs. The abstraction of an idealized protective father-figure, Sun Daddy only appears when Jane's sense of home and family is threatened.

8. Mama Pentecost: Speaks in tongues. She can understand any language and is a true genius at decoding cyphers, cryptograms and enigmas.

9. Rain Brain: Mental dissociation taken to the nth degree, Rain Brain is the descent into madness as a refuge. In this form she appears as a vaguely humanoid collection of abstract patterns, and is mentally unreadable and physically intangible. She speaks in a nonsensical stream-of-conciousness and isn't able to take any meaningful actions whatsoever, as she is effectively divorced from reality. She exists purely as a refuge.

10. Flaming Katy: She's a firestarter, twisted firestarter! One of Kay's protective personalities, she manifests when Kay feels threatened to the extent that destruction of her environment feels necessary, and is very defensive and antisocial. She's a flying being of fire with pyrokinetic abilities.

11. Silver Tongue: Her insults take on physical form as sharp, silvery letters that can cut their targets like throwing knives. She appears in response to insulting and hurtful language.

12. No One: No one loathes reality itself, and rejects existence with an utter and absolute passion. She is thus intimately sensitive to the warp and weft of reality. When reality itself is altered or under threat, No One will be aware of it. If she senses a change in reality she may attempt to take control of the body to shout her outrage to the world, but she won't bother being coherent about what she knows, and is prone to trying to hurt herself out of pure self-loathing.

13. The Sin Eater: Believes she must be punished for her sins. Able to withstand any amount of torture, and come back wanting more, the Sin Eater is a coping strategy for when escape seems impossible.

14. Sylvia: Locked in a tiny room in her Underground Station, she endlessly recites fragments of poetry, believing that the right combination will free her. Nobody knows what will happen if it does. Very occasionally manifestations have Kay reciting random fragments of poetry, which isn't generally very useful.

3. Suppressed Alters:
These alters are not trusted by the rest, who will generally make efforts not to allow them to take control. They represent 'solutions' to the problems of life the majority of personalities consider unacceptable. As such they will sometimes seek to take control, and on occasions succeed when the other personalities are distracted. They might even be allowed to take control in the most dire of situations, but persuading them to return control to Jane may be hard. In some cases these personalities are a lot more villain than hero.

15. Lucy Fugue: With transparent skin and radioactive bones, she is dangerous to be near and physically unstable, allowing for only brief manifestations. Able to manipulate harmonic vibrations to create sound and hugely destructive resonant shock waves, she's Kay's 'nuclear option'.

16. Doctor Harrison: Has faintly glowing bright blue eyes and a white streak in her hair. A personality that arose out of Kay's long experiences with the psychiatric profession, Doctor Harrison has strong powers of psychic persuasion and is able to perceive people's childhood traumas at a glance (ooc - player consent issues notwithstanding). Her powers of persuasion are a form of psychically enhanced charisma rather than a direct mental projection. She can't just snap her fingers, but if she's given time to debate her case, she can bring all but the strongest wills under her spell. She is immensely arrogant and enjoys manipulating other people to gain power over their lives.

17. Karen: Ditzy and obsessed with romance. She tries to become the primary when Jane is particularly depressed, believing that love will cheer her up. With similar appearance and power to Doctor Harrison, she can induce feelings of love through eye contact, varying between friendly and obsessive romantic love depending on the subject.

18. Black Annis: A hideous blue-skinned witch-being, she is an almost unstoppable killing machine with extendible razor-claws. Extremely aggressive and fueled by hatred, specifically against the male gender, she is dangerous to be around, even for Kay's friends if they are male. Extremely dangerous to anything below Kryptonian power levels, but susceptible to demon-banishing magic.

19. The Wall Crawler - Seems to ignore gravity, crawling on walls or ceilings to escape. Utterly uncommunicative.

4. Submerged Alters:
These personalities have no desire to leave the Underground and take control. They will normally only manifest in the Underground itself, and will only be seen if someone finds a way to visit Kay's mind, or if they are forced out in some fashion, through magic, psychic intervention or as the result of very specific trauma. For most the nature of their metagenic abilities is uncertain as they have never manifested in the real world.

20. Pretty Polly - A gothic figure with red ringlets and heavy black eye make-up covering X-shaped scars carved into her eyes.
21. Spinning Jenny: Suffers constant panic attacks. Whatever her power is, she's too freaked out to use it.
22. Scarlet Harlot: A statuesque blonde, she can absorb psychosexual energy and emit it as bolts of ectoplasm.
23. Baby harlot: A disturbing integration of Scarlet Harlot and Baby Doll. Avoid.
24. Sex Bomb: Explodes when sexually aroused. Also avoid.
25. Lady Purple - Apparently able to see the future, but rarely shares what she sees.
26-30. Driver 8, the Signalman, the Pointman, the Engineer & Driller Bill: Personalities that maintain the 'Underground', the mental landscape of Kay's mind.
31. The Balladeer - sings sad ballads to mourn Kay's losses.
32. Bizzie Lizzie Borden - Unseen and possibly only imagined by the other alters, she is deemed murderous and not allowed to leave her station.
33. Blood of the Lamb - Constantly bleeding as if from countless invisible wounds.
34. Bubble - Self-isolating, she can create powerful force-fields, but remains forever in the Underground protecting herself inside one.
35. Butterfly Baby - Suffers constant Hellraiser-like torture deep in the Underground.
36. The Gladiator - Dressed as a gladiator, rarely communicates with the others.
37. Jack Straw - A mute scarecrow.
38. Jill-In-Irons - A giant wrapped in chains.
39. The Bearer of Burdens - A hood and robed figure carrying a great rock strapped to her back.
40. The Biker - Dresses in biker leathers.
41. Father Forgive Me - A catholic priest with a permanently judgemental expression who never speaks.
42. The Golden Child - A young blonde boy
43. Jeann - Unknown, never leaves her station.
44. Kit wi' the Canstick - An old woman carrying a tall candlestick with a burnt-out candle.
45. Liza Radley - Appears to be entirely normal, but refuses to manifest as the primary, causing the other personalities to mistrust her motives deeply.
46. Lost-in-Shadow: A humanoid shape made of shadows
47. Merry Andrew - A harlequin figure carrying toys.
48. Orange Head - A Woman with a featureless orange head.
49. Pepper's Ghost - Remains in her station, filling it with constant illusions.
50. The Red-Headed Stepchild - A glamorous red-head with telekinetic power
51. The School Girl - A red-headed girl in a school uniform.
52. The Secretary - Dressed in a business suit and ever pessimistic, she attempts to keep the other personalities organized.
53. The Nun - A nun with a chainsaw.
54. Stigmata - Dressed in rags, and bleeding from wounds in her hands and feet, she constantly relives one of Kay's deepest traumas.
55. The Ghost of a Bell - A ghostly figure with a moon for a head, accompanied by the faint sound of bells.
56. The Shapeless Children - A varying number of pale, child-like forms that constantly speak the refrain "Daddy don' do it!"
57. The Snow Queen - Tall and pale, with ice creating/manipulating powers.
58-60. The Weird Sisters - Three old women who rarely speak but are sometimes consulted by the other personalities, who believe they know everything but will only speak in riddles.

5. Lost Alters:
These alters are never seen by even the other sixty alters. They are the deepest layers of Kay's trauma, and of course Kay herself. Any manifestation -- or even a meeting with them in the Underground -- would be a truly character-defining moment for Kay that would change her forever, for better or worse.

61. The Father Thing: (A thirty-foot tall monstrosity made of excrement, insects, and puzzle pieces. Exudes a sense of utter fear and powerlessness. He lives in the Deepest Well of the Underground and is the wellspring of all Kay's trauma. Encountered within the structured safety of Kay's mind he would be a fearsome foe; if he ever manifests, the consequences are likely to be dire for all involved (staff-approved plot only).

62. Lost Lamb: A fragment of Kay's childhood, lost in the Deepest Well.

63. Miranda: The dominant personality after Kay's first mental collapse, she gave herself to the Deepest Well after Kay's second, and is 'dead'. Whatever remains of her stays in her Underground station and only Driver 8 can see that and survive.

64. K-5: The original personality, asleep deep in the Underground.

Extended Lifespan:
Kay does not age in the normal way. Her physical age is normally about half her actual age, and this is probably a result of the fact that her various personalities shape her appearance. It's not something she gives any thought to or ever really discusses, and for some reason Niles Caulder never brings it up either, despite his fascination with longevity and his own experiments in life extension. There may be a reason for this...

Skills

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Art & Design:
Kay has a degree in graphic arts, and has in the past made a living out of those skills. She's a pretty good fine art painter too, or at least is when The Hangman's Beautiful Daughter is the dominant alter.

Resources

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Doom Patrol:
Kay is a member of the Doom Patrol. While the team is not as well funded as the big league teams, it's still pretty well funded and equipped, and as a member she has access to the team's resources and contacts. This also provides her with a home, as she lives at Doom Manor.

Vw Camper Van:
Just what it says on the tin - Kay owns a battered old VW camper van. She doesn't own a whole lot else, really.

Weaknesses

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Bats In the Belfry:
Let's face it, you've probably got to be a little bit crazy if you're in the superhero business. The problem with Kay is she's not a little bit crazy.

She's a lot crazy.

Her mind is broken and the pieces have been stomped on. Just coping with everyday life is a major struggle, and on a bad day she can't cope at all. Kay... or whoever she happens to be today... does not generally make good judgements. She is certainly not someone you'd want to rely on to make a sensible plan. She does not react well in stressful situations, and frequently makes poor choices.

Out To Lunch:
Kay Challis' metagenic potential is off the charts. In some other world where her mind hadn't been broken, she might have turned out to be one of the most powerful supers around. Instead her shattered mind channeled all that metagenic potential into a multiplicity of alters, and shaped it to suit the individual role those alters occupy within Kay's mental landscape.

For all the powers that are theoretically at Kay's disposal, she is limited to the power that the currently dominant alter has. She cannot simply choose to switch to another alter as is convenient. Many want to have nothing to do with the outside world. Some are too dangerous to let loose, but may try to take control anyway. Others are simply reluctant to leave the Underground, and may need persuading. In those cases the way her different alters relate to each other is key; for example Jane does not get on well with Flaming Katy. If that particular alter's skills were required, Jane would have to persuade the only alter Flaming Katy likes, Baby Doll, to petition her. Persuading Baby Doll to do anything is hard work.

Kay's primary, Crazy Jane, is the alter who is the most functional and the one who is by a margin the most commonly in control. Crazy Jane uniquely amongst the alters does not display any superpowers, meaning that Kay is normally baseline human. It's possible that the Jane alter's superpower is simply being able to just about cope with reality.

Short of a Full Deck:
As a team mate, Kay is to say the least awkward. Her reactions are unpredictable even to those who know her, because at any moment she might not be the person they know. While some of her alters can be very useful to have around when the circumstances allow, many are very focused on self-preservation rather than working as a team and others are entirely useless, or a burden, or worse. Some of her alters are distinctly more villain than hero, and there are times when she can be as much a danger to her team mates as an aid.

In short, she fits right in with the Doom Patrol -- and nowhere else.

Role-Play

Logs

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Kay Challis has 5 finished logs.

Title Date Scene Summary
Sage Patrol November 28th, 2023 No description
Paint Patrol November 10th, 2023 The Doom Patrol seek out some street art but they find the Vectra Corporation taking an unnatural interest in some living art. Paint guns saved the day. Gar was on loan, hopefully the fees aren't too expensive for his help.
Casey Patrol October 22nd, 2023 Fuckety-second century hero turns up and requests action from the laziest superhero team ever. For some reason they agree.
You Can't Do That On TV October 16th, 2023 Something Crazy happens to a couple of Young Avengers at Times Square
Look out for Nobody September 27th, 2023 Larry and Jane of the Doom Patrol visit Titans Tower to inform the Titans that they shouldn't arrest a villain who doesn't exist.

Cutscenes

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Kay Challis has 5 finished logs.

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Entertainment Credits

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Kay Challis has been credited in 0 albums.

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Kay Challis has authored 0 books.

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Gallery

Kay Challis/gallery [ edit ]