Difference between revisions of "Zachary Zatara"
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Revision as of 08:22, 23 May 2020
Zatara | ||
Zachary Zatara (Scenesys ID: 1494) | |||
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Profile | |||
Name: | Zachary Zatara | ||
Superalias: | Zatara | ||
Gender: | Male | ||
Species: | Homo Magi | ||
Occupation: | Student / Youtube Personality | ||
Citizenship: | United States Of America | ||
Residence: | Shadowcrest | ||
Education: | High School | ||
Theme: | DC (FC) | ||
Groups: | Mystic Arts | ||
Details | |||
Apparent Age: | 16 | Actual Age: | 16 |
Date of Birth | 7 Sep 2003 | Played By | Manu Rios |
Height: | 5'7" | Weight: | 145lb |
Hair Color: | Black | Eye Color: | Green |
Twitter: | @TheGreatZatara | ||
Theme Song: | "Magic" - B.o.B |
Contents
Character Info
Profile
Nephew of the illustrious Giovanni Zatara and cousin to the lovely Zatanna, Zachary Zatara tends to be the forgotten kid. If anyone asks, he's the 'greatest and most popular teenaged magician of his time', but he has yet to take center stage. When he's not managing his internet personality (YouTube Channel: Prepare to Amaze! - Zatara's how-to channel for magic tricks and illusions. Like and Subscribe!) and dabbling in the occult, he's your typical run-of-the-mill student.
Timeline
Timeline:
*2003 - Zachary Zatara, born Zachary Garcia, is born into a multiethnic household on an offshoot branch to the main Zatara bloodline. In an attempt to lead a mundane existence his mother places a charm on him to seal his innate magical potential shortly after his birth.
*2011 - On a fateful trip to visit his elder cousin and uncle, Zachary discovers the seal placed on him but not without the help of Giovanni Zatara. Confronts his mother and agrees to only practice sparingly and always in secret.
*2015 - Takes an interest in occult lore and stagecraft, eventually creates a niche youtube channel explaining performance magic tips.
*2017 - A failed magic experiment turns the family rabbit into a human female...Zachary's mother gives him an ultimatum: allow her to place the charm or move out. Zachary chooses the latter.
*2020 - After years of living in the Shadowcrest, Zachary legally changes his surname to Zatara.
IC Journal
{{{ICJournal}}}
Personality
Aloof:
Underneath all that bravado and overcompensation, Zach unsurprisingly isn't keen on letting people get too close. There are some abandonment issues he has yet to confront.
Flashy:
Zachary is fond of showier magics. Even his most simple incantation is laced with a spark or two. He likes drawing attention to himself for better or for worse.
Gregarious:
It's part of the gig. On the surface, Zachary comes off as open and nonchalant. He has a way with people and a knack for only letting them see what he wants them to see.
Hedonistic:
Since discovering he can create perfect forgeries with a (backwards) word, Zachary's become something of a party animal. He likes to shop, flirt, club, and generally tries not to stress too much about anything. It can make him seem lazy or uncaring.
Hubris:
While occasionally plagued with periods of self-doubt and an acute fear of failure, when Zachary's on, he's on. In his best moments, there's almost nothing he believes he can't do, no odds he thinks he doesn't have a shot at beating.
Character Sheet
Powers
Logomancy:
After breaking through the charm his mother placed on him, Zachary unlocked his birthright. Inheriting the power to enforce his will upon the physical world through the spoken or written word, his potential to wrap reality is almost limitless. Still, there is much to be learned. His authority over the physical world is rather remarkable at times, allowing him to perform feats of epic transmutation, teleportation, telekinesis, flight (this is rather taxing), size alteration, elemental control, mentalism, and energy construction. He has also dallied with the traditional occultism such as communication with supernatural entities, divination, scrying, and banishments.
This reflects Zachary's potential in the near to mid future. See weaknesses for limitations.
Moxie:
Willpower is the basis of most forms of sorcery, and Zachary does not lack for it. At times, Zachary's determination can be pretty spectacular. It doesn't matter what god he's offended, what entity he's summoned, or how much homework he has due the next day, he'll press forward with sheer tenacity. Superman? Overrated. Demon lords? Whatever. It's rare that he doubts himself enough for him to waver.
Mystic Radar:
Zachary can sense the flows of magical energies and can sense spells being cast and the presence of magical beings, spirits, events, and items. This isn't something he can really control. As a result, it's always on and behaves as normally as the sensations of touch, smell, taste, etc. If someone's making an attempt to go undetected, Zachary would have to cast a spell to reveal them.
Spells:
Telekinesis: Zachary can levitate objects in his spells. He doesn't have the control to rearrange the molecular structure of objects and people, but he can obtain/move something from a distance.
Flight: An offshoot of his telekinetic abilities. Zachary can fly! Yay! Not. It's really taxing to place a continuous spell on himself. It'd be easier to teleport or just cast a brief levitation command.
Transmutation: Bullets into butterflies or a shift of clothes...Matter is a rather easy thing to alter for Zachary. Nonliving matter especially. Doves are tricky but possible, but when people become involved, Zachary is out of his element.
Elemental: Actual elements aren't living, which means Zachary can manipulate, create, and command them with impressive skill. He can control the traditional four (Aang?) and also electricity, light, darkness, heat, and on small scales, the weather.
Teleportation: If Zachary knows his location and can visualize it, he can //usually/ get there. Emphasis on usually. Shorter distances are easy, but when distances get longer and more people wanna hop along for the ride, that's when things start to get messy. Not to mention dimensional travel. Ugh. Why do you want to go to Hell, anyway?
Mentalism: The very nature of telepathy is to affect a sentient creature, so no. Save a few directed 'whispers' into the mind, he can't do much else. He'd be hardpressed to sustain a telepathic conversation and would honestly have a better shot with traditional hypnosis when it comes to manipulating behavior.
Illusions: Not quite mentalism. Zachary's illusions are visua or auditoryl. They cannot be disbelieved out of existence. That said, they have no physical quality.
Energy Construct Creation: Zach is able to manipulate magical energy to create solid constructs like force fields, platforms, etc.
Eldritch Blast: Or if he's not feeling particularly subtle, he can generate and fire a blast of pure magical mystical energy. This is not something he's performed often.
Enchantment: Zachary can increase his physical abilities. He can be fast, strong, durable, etc. He can do this to others, but as with all his spells involving complex life, it will last for a minute or two (maybe more, if he's really pushing it). Examples include run faster, punch him harder, things like that.
Time Manipulation: You'd think something like time trickery would be out of Zachary's purview, but as he is not directly casting upon sentient life, he can do this. In fact, freezing time for a minute or two is much easier than freezing one individual. Reversing time, however, is out of his league currently.
Healing: This is tricky. The spell is instantaneous and therefore, he could perform it on another person. If the wound isn't a minor cut or bruise, you may want to look elsewhere.
Skills
Occult Lore:
During his training at the Shadowcrest under the tutelage of his uncle and cousin, Zachary has amassed a wealth of knowledge when it comes to the occult. The Zataras' collections of tomes and scrolls are extensive, and Zachary can often be found with his nose buried in one of them.
Parlor Tricks:
Trained by the legendary Giovanni "John" Zatara, Zach has the potential to be a world-class stage magician and can perform impressive feats of misdirection, sleight-of-hand, and escape. These abilities, of course, are not restricted to the stage, which means that he's not easily trapped, bound, or without resources. His focus, however, is tricks that are suited for internet videos.
Performance:
Zachary is a natural-born performer, there's no doubt about that. While his relatives are the true performers of the family, he has a talent for acting (including charm, deception, and subterfuge) and a good set of pipes. This star quality is what makes his Youtube channel so successful.
Polyglot:
A son of a biracial family, Zachary picked up Italian from his madre and Spanish from his babbo. Through his studies in the occult, he also learned Latin and a few other phrases in other ancient or mystical languages.
Resources
Bunny:
Zachary's first and, to date, only permanent spell involving complex lifeforms, Bunny used to be just that. The former family pet appears sentient, though far from bright, and can transform back into a white rabbit at will. She is fiercely loyal to Zachary in all his endeavors, regardless of his apparent indifference towards her, and is easily among the very few Zach can call friend.
Fam:
Zachary is part of the Zatara line and, as such, has the prestige that goes with that distinguished lineage. He also maintains a strong relationship with his cousin and uncle but often hesitates to call them even when things get dire.
Shadowcrest:
The Zatara family home. It's very neat with mystical wards that are nigh impossible to break through. The libraries in the Shadowcrest are extensive and vast. Anything occult can likely be found somewhere in there.
Youtube Celebrity:
Zachary Zatara's claim to fame is his YouTube channel and other social media profiles. It has some hundreds of thousands subscribers, which isn't a whole lot in the grand scheme of things, but he gets paid a decent amount of spending money as a contributing member of the community. Do you watch random videos during your free time? Maybe you've seen his videos! Have an interest in stage magic? He's your guru! Like watching pretty boys on the interwebs? Look no further!
Weaknesses
Blood Magic:
Some spells require blood. If Zachary is unable to speak, he can use his own or seek even darker witchcraft. Besides being gross, this is damaging to his psyche and can attract the attention of corrupting spirits, demons, etc. What's worse, these spells are actually much more powerful than his normal ones, so the temptation is always there, even when there is an alternative.
Burnout:
Using a lot of spells in short periods of time or using a few bigger ones can wear Zachary out. The only foolproof cure for something like this is a full eight hours rest.
Ego:
Sometimes Zach goes overboard on the confidence and can get in over his head. His ego might not let him stop until it's too late and, by then, it's that much more difficult to resolve the situation.
Green Boy:
Zach's only been doing this seriously for a few years. In most cases, his command over his abilities is mediocre at best. He still needs training and finds certain things are just out of his reach. This is not a matter of confidence or willpower. He's got that in spades. It's an issue with his inexperience and relatively amateur technique. While he seems especially gifted at affecting the world around him, people are another story. Any spells cast upon another human being often lasts for five minutes tops. And that's on a good day.
Sdrawkcab Hceeps!:
To perform magic, Zachary must speak. It can be a shout or as quiet as a whisper, but it must be...Backwards! It can get a little complicated. Also, if he can't and tries anyway, things get messy. Bind him and gag him, and he's all but useless.
Squishy:
Zachary is not by any means a fighter. Nope. That said, he can windmill like a pro.
Role-Play
Logs
To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.
Zachary Zatara has
18 finished logs.
Title | Date | Scene Summary |
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JLD Book Club I: Codex Sanguinus | January 19th, 2024 | The first Book Club meeting takes the Codex Sanguinus from a dance club/auction house. Patience and Daniel Ketch's Spirit of Vengence discuss the qualities of apologies |
Mystical Mingle - Open Night at the Sanctum | January 13th, 2024 | Stephen Strange opens the Sanctum for guests for the first time in ages. Mingling was performed and conversations were had, both above and below tables. |
And now for my hat trick. | January 12th, 2024 | Zachary Zatara never makes mistakes with his magic. He simply employs more arcane might than is needed and summons the White Rabbit all the way to Gotham. |
Meeting (at the) Threshold | January 2nd, 2024 | Our heroes meet a pair of evil twins. They discover a metahuman trafficking ring! OH NOES! |
Make up a title later using clever references to the log. | December 31st, 2023 | No description |
Rabbits, tea, and a Honey Badger. | December 20th, 2023 | Zachary stops by to see about helping out with the Justice League Dark. He runs into Gabby Kinney who doesn't approve of Bunny's outfit. Bunny does however approve of carrot cake tea. |
At the Hat & Hare magic happens everywhere. | December 18th, 2023 | Zachary puts on a show and decides to have a chat with the one person in the audience not singing his praises. Nico talks magic and morality. Bunny, Zachary's assistant, has to do all the hard work. Poor Bunny. |
Magical Cousins | January 20th, 2022 | No description |
Dogs of Instagram | December 21st, 2021 | Social media magician-slash-star Zachary Zatara and Insta-famous Yap the protest dog meet for the very first time. Tim and Lonnie are there too, I guess. |
The Secret Life of Jack Drake: Writ in the Book of Skelos | November 17th, 2021 | Our heroes arrive to stop Sophia Crowne. ...They all get interrupted by somebody else. |
Rice To Meet You | November 8th, 2021 | No description |
Birthright: Den of Sin | October 29th, 2021 | The Outsiders and Zachary Zatara journey into the Jackal's Den, a new Egypt-themed casino, to liberate more false artifacts stained with their Teammate's blood. Zachary retains status as King of Cheese Pyramids, Tim pitches a well-orchestrated fit, M'Gann brings all the Southern Martian Charm that she can and cleans the place out, and Gabby gives the manager a couple of |
When Kidnapping Goes Wrong | June 11th, 2020 | The Order of St. Dumas tries to kidnap a new arrival to Happy Harbor. They didn't do their research. Wrong neighborhood guys. |
Happy Harbor: Shark Week | June 3rd, 2020 | Sometimes kids are TOO hard headed... |
Have You Seen a Rabbit | May 30th, 2020 | Roy is slipping back onto campus when he notices Zachary searching for a missing companion in the planters in the courtyard. |
A Night at Hell Manor | May 24th, 2020 | A break-in at Hell Manor ends in the Master of the House getting arrested and AIM escaping with a new chemistry project. |
A Theft to Remember | May 22nd, 2020 | No description |
Happy Harbor: Rising Tide | May 14th, 2020 | Morrigan takes a few of the teens out on an adventure. Nothing bad happens. |
Cutscenes
To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.
Zachary Zatara has
18 finished logs.
Title | Date | Scene Summary |
---|---|---|
No logs submitted yet. |
Entertainment Credits
To Refresh Character's Entertainment List Click Here. Then hit the resulting button to dump the old cached list.
Zachary Zatara has been credited in
0 shows.
Title | Date | Scene Summary |
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No shows submitted yet. |
Zachary Zatara has been credited in
0 albums.
Title | Release Date | Artist |
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No music submitted yet. |
Zachary Zatara has authored
0 books.
Title | Release Date | Synopsis |
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No books submitted yet. |
Gallery
Playlist
[ edit ]