Jacqueline Falsworth

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  Spitfire  
   
 
Jacqueline Falsworth (Scenesys ID: 2203)
Profile
Name: Jacqueline Falsworth-Crichton
Superalias: Spitfire
Gender: Female
Species: Mutant
Occupation: CEO, Falsworth Industries
Citizenship: British
Residence: New York
Education: MBA-equivalent life experience
Theme: Marvel (FC)
Groups:
Details
Apparent Age: 30 Actual Age: 99
Date of Birth 20 Aug 1921 Played By Jaime Ray Newman
Height: 5'4" Weight: 120 lb
Hair Color: Strawberry Blonde Eye Color: Blue
Twitter:
Theme Song:


Character Info

Profile

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The current CEO of Falsworth Industries, Jacqueline "Jackie" Falsworth is believed to be the granddaughter and namesake of Lady Jacqueline Falsworth-Crichton, who led the company for decades. (She's actually the same woman.) She is also secretly a member of Britain's paranormal intelligence agency MI-13 and a super-speedster who goes by the handle 'Spitfire'.

Timeline

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Timeline:
* 1921 - Born in Maidstone, England, second child and only daughter of Lord and Lady James Montgomery Falsworth. Raised in a traditional fashion by aristocratic parents, save that her father served the Crown as the hero Union Jack.
* 1940 - Joined Britain's Women's Voluntary Service to aid in the war effort.
* 1942 - Attacked by her uncle, John, who was secretly a vampire and, thanks to the influence of his vampiric sire, a Nazi agent. Her uncle sought to provoke Union Jack into a fight to the death, so he could remove one of the Allies' greatest assets. Jacqueline was rescued by a friend of her father's, who gave her a transfusion to replace the blood she lost when her uncle fed on her. The transfusion combined with the vampiric infection to activate latent mutant abilities she would go on to use throughout the rest of the war on the Allies' behalf.
* 1953 - Her brother dies in a car accident.
* 1956 - Married British nobleman, Lord Crichton, and retired from public life to support her husband and raise their son.
* 1960's - Assumes the mantle of CEO of Falsworth Industries after her father retires. Secretly acts as a consultant for MI-13. Widowed when her husband dies.
* 1970's - Receives the title and lands of her father (as a gift of the Crown for her service), as well the entirety of his business portfolio, upon his death. By this point, her powers have apparently faded; a situation she attributes to age.
* 1980's - Continues to run the family business and consult for the crown. Almost no one remembers she was once the heroine known as Spitfire.
* 1995 - Shot and critically injured while aiding several Atlanteans and contemporary British heroes in their efforts to locate and rescue an Atlantean royal. She required another blood transfusion. This triggered further mutagenic reactions in her body, including the strengthening of powerful regenerative abilities that caused her body to regress to its adolescent state. She now resembled a 16 year old girl. Consequently, a fiction was developed, stating that Lady Jacqueline Falsworth-Crichton had died of her wounds. She then assumed the identity of a heretofore unknown granddaughter, but continued to run her family's business interests via proxy under the guise of a guardianship trust.
* 2000 - Reassumes an active role in MI-13 as field agent, where she runs afoul of a mutant sorceress seeking to learn how Spitfire's rejuvenation abilities worked in order to gain immortality. This leads to threats against her family by a cult dedicated to worshiping her (by now truly deceased) uncle; they ultimately convert her son and transform him into a vampire.
* 2010 - Reassumes the public mantle of CEO of Falsworth Industries, while continuing to work with MI-13.
* 2020 - Relocates to New York City at the prompting of MI-13, in order to allow them to more closely coordinate with SHIELD as well various metahuman interests and allies in America. Uses the transfer of her company's international headquarters from London to New York as cover.

IC Journal

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{{{ICJournal}}}

Personality

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Charming:
Jacqueline was raised to be a lady. Thus, she is polite, gracious, often friendly, and can be quite approachable when she chooses to be. She's learned you often attracted more flies with honey than with vinegar and has frequently found a firm knock and polite smile open many doors. She's an expert at social etiquette and takes both pride and pleasure from being able to provide hospitality and service to others.

Experienced:
Jacqueline has lived longer than most people she knows. She's been a patriotic hero, a secret agent specializing in the occult, leader in business, a mother, a wife, and a woman who lived through some of the most tumultuous periods in modern history. Thus, it takes an awful lot to shock her. She's not easily fooled and she's not easily distracted. She's also tough as nails and fully accustomed to asserting herself among people who might otherwise dismiss her. Once, it was because of her gender; these days it's because of her apparent youth. She is, in many ways, an iron fist in a velvet glove.

Proactive:
As a young woman, Jacqueline was always striving to be in on the action, never once questioning her ability to run with the big boys. But, once she married, she settled down...at least, on the surface. Now, however, she possesses all the vigour and strength of her youth and thus has discovered she is more willing than ever before to take chances and bring the fight to the bad guys before they can.

Steadfast:
Jacqueline is loyal to friends and family, dutiful to queen and country, and possesses a strong sense of justice. While most of her family is gone, what friends she has found in the intervening time hold a special place in her heart. She will go to great length to protect and save them... and she's fast enough and resilient enough she often can.

Character Sheet

Powers

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Enhanced Physiology:
Jacqueline's body is specifically adapted to withstand the rigours of superspeed. Her skin is exceptionally durable and frictionless, providing a layer of armour when she is in motion. Her joints are also adapted to operate with little to no friction, and her muscles do not secrete the same build up of acids that cause fatigue in other people. Thus, she can keep going almost indefinitely. Her cardiovascular and respiratory systems are more efficient, allowing her to remain active even in exceptionally low-oxygen environments. Further, she is exceptionally resistant to impact-related injury. She is strong enough to lift over a tonne of weight and, as is typical of speedsters, her legs are even stronger than that.

Hyperspeed:
Jacqueline possesses the ability to move at speeds well in excess of the speed of sound. She can run across water, up the sides of buildings, create cyclones capable of tossing people about, and pass bullets in full flight. She can also turn on a dime and react in nanoseconds to what happens around her. She has superhuman coordination, reflexes, and agility, as well as endurance and durability to match. When she runs, she leaves a trail of heatless fire behind her that fades after several seconds.

Mutagenic Regeneration:
Jacqueline possesses a healing factor that allows her to take grievous injury and heal within moments. The worse the injury, the longer it takes, but as long as her head is still attached to her body, she will recover. Her aging has slowed considerably over the last 25 years, to the extent that recent medical assessments have suggested that her body may actually have finally reached an ideal equilibrium, indicating she may very well have ceased aging entirely, effectively rendering her immortal.

Vampiric Tendencies:
While Jacqueline does not suffer many of the ill-effects of vampirism (she's not dead nor unholy/demonic, she can go out in daylight, and is not subject to bloodlust, nor does she need to consume blood to survive), she has enough vampiric traits that anyone skilled in identifying occult creatures will identify her as such. She has fangs that appear when she is angry and she can use those fangs to rip out throats as easily as any vampire. Similarly, she can grow claws from her fingertips that can cause considerable damage to even a metahuman's flesh and bone, particularly when backed up by her superspeed and strength. She is also highly resistant to mental manipulation, be it magical or psychic. There is some speculation that she may have other vampiric powers available to her, but they have not yet manifested.

Skills

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Athletics:
Jacqueline is a natural athlete. While her mutant abilities certainly contribute to that, she has still spent time mastering various sports and physical pursuits, ranging from tennis and swimming, to javelin throwing and parkour.

Business Acumen:
Jacqueline has been the CEO of an multinational company since the mid-60s. Nearly 60 years later, she knows how to spot and anticipate market trends and ride out economic cycles better than most of her C-Suite peers.

Combat:
Jacqueline was trained in combat back in WW2 and has had considerable time to refine and refresh her skills since. In the last 25 years, particularly, she has picked up numerous martial arts and has become a skilled markswoman, though she rarely relies on weaponry given the fact she can move faster than any bullet can fly.

Espionage:
Jacqueline has worked for years with MI-13 in Britain as both an agent and a consultant (analyst). Consequently, she is a highly skilled spy who can compete with the best. She understands how to profile people, how to make dead drops and redirect attention, how to tail, how to ambush, and all of the other myriad pieces of tradecraft the work entails. And she's been doing it for nearly 80 years.

Leadership:
Jacqueline was raised to be an aristocrat and lady and has spent decades as a CEO and as a secret agent and paranormal investigator. She's charismatic and capable, able to inspire allies and intimidate opponents. She's both strategic and tactical and can think and react quickly under pressure for the good of all.

Occult Lore:
Between her service to MI-13, Britain's version of SHIELD's WAND division, and her numerous encounters with vampires, witches, and all the other ghoulies and ghosties and long-legged beasties she's encountered in her life, Jacqueline has amassed quite the understanding of the occult. Her specialty, unsurprisingly, is the undead. But she's also particularly skilled at cryptozoology and other monster-hunting related subjects.

Pilot:
Jacqueline learned to fly in the '40s and has been at the stick of aircraft in every decade since. Thanks to her work with MI-13, she's as skilled with military aircraft as she is civilian aircraft. If it has wings or rotors... or even VTOL systems, she can fly it.

Resources

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British Peerage:
Jacqueline still holds both her father's and her husband's titles and lands among the British peerage. While this doesn't mean terribly much outside of the UK, it still provides her with a certain social cachet and easy access into the upper echelons of most societies around the world... especially in the Western World.

Falsworth Industries:
A multinational corporation with diverse interests, FI is an economic powerhouse. While perhaps not as successful as companies such as Stark Industries or WayneTech, it still provides her with access to almost any resource she needs. It also affords her a more-than-comfortable lifestyle when she's not on mission.

Mi-13:
A division of British military intelligence, specializing in the weird and the occult, MI-13 is Britain's answer to SHIELD's WAND division. As an agent in good standing, Jacqueline has access to many of their more esoteric resources, ranging from information to artifacts and equipment, when necessary. However, she must be careful not to abuse this privilege and physical resources are harder to acquire outside of the UK.

Tactical Equipment:
As Spitfire, Jacqueline regularly takes advantage of a collection of special gear uniquely tailored to her abilities. Much of this comes from projects developed by Falsworth Industries. However, the most important piece of gear she has is a speedsuit that is designed to withstand the stresses her velocity and strength put on it, including being very resistant to such challenges as excessive heat, friction, and impacts.

Weaknesses

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Caloric Intake:
Like all speedsters, Jacqueline requires a lot of calories to keep going. On the bright side, she'll probably never have to worry about gaining weight. On the other hand, if her blood sugar gets too low, using her speed powers becomes very difficult simply because she'll get too unsteady and shaky to react in time. This puts her at greater risk of injury and, in severe cases, outright collapse. In extreme instances, her body may begin devouring itself for energy. This, of course, is countered by her mutagenic regeneration, but eventually even that ability will be hard pressed to keep her in any sort of fighting condition. Consequently, she needs to be very strict about keeping regular meals and having extra snacks on hand=not unlike a diabetic, except without the insulin dependency.

Family Feud:
The cult that formed around her Uncle John (a.k.a. the original Baron Blood) still has a vendetta against Jacqueline. She has been instrumental in their defeat=and in the defeat of John's sire=many times over the past century. They still seek ways to resurrect both her uncle and her son, which would be devastating to her, since she'd have to put them down all over again. She still loves her son, if not her uncle. Further, the Blood Cult also hunts her because there is some speculation among vampire kind that the mutagenic properties of her blood might endow them with some of her immunities. Perhaps they, too, could be daywalkers, if they could replicate whatever it is in her blood that has kept the full curse of vampirism at bay. (Most of them don't realize it's the fact she didn't actually *die* of the curse that is the key. Her healing factor makes her full conversion impossible.)

Mistaken Identity:
Anyone who can sense magic or the occult can sense there's something 'off' about Jacqueline. Those with greater knowledge or finer senses, who are familiar with vampires, will easily peg her as one of the bloodsuckers. She's not, of course. But she's been threatened with staking often enough that she recognizes it as a problem. So, though a stake to the heart won't kill her (though healing from that will be difficult until the foreign object is removed), and fire is more likely to piss her off than do any lasting harm (holy water does nothing at all), the traditional method of staking and then *beheading* and dismembering a vampire is a real danger. Fortunately, the traditional method has rather fallen into obscurity. But the knowledge is out there, for those that look. And she knows that monster hunters, while they can be exceptional allies, can also make fearsome foes.

Mystery of Immortality:
The Blood Cult aren't the only ones who want to know more about Jacqueline's strange genetics and regenerative ability. There are a handful of others in occult, scientific, and even military circles who are aware of her history and/or abilities and believe her genome holds important clues to solving the mystery of immortality. At the very least, they recognize she could be the key to understanding how to reverse aging in the body, not to mention solve the question of human cellular regeneration. Therefore, she must be careful to maintain the fiction that she is her own granddaughter and to keep her identity as Spitfire largely separate from her civilian identity. Thus, very few outside of a handful of trusted friends and high level people at both MI-13 and SHIELD are aware that Jacqueline Falsworth and Spitfire are one and the same.

Role-Play

Logs

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Jacqueline Falsworth has 20 finished logs.

Title Date Scene Summary
Monsters Beneath May 9th, 2021 Spitfire finds herself beneath Manhattan, walking into a den of demonic dogs. Fortunately, Jacen Knight and Nazo Sarwani are along to help.
Clearing Out the Clouds April 17th, 2021 Out for a walk in Central Park, two speedsters and a witch bump into each other. It's no joke, but neither is it crisis. No vampire cults, today.
STEM Class March 28th, 2021 Pepper and Jacqueline meet at a city-wide Secondary School STEM Club gathering, each supporting different aspects of the program. Together, they plan further encouragement for the budding young scientists and engineers of NYC.
We Didn't Start The Fire March 2nd, 2021 Mill Brook Houses are open for development after magma kraken visits.
Break the Silence March 2nd, 2021 Leena barely survives being the human sacrifice, but now the King of Hell, Vinea, walks New York freely. That can't possibly turn out poorly.
A Wise Man's Fear February 10th, 2021 Jacqueline comes to ask questions, John comes dressed as Flora for a fight, and both discover how deep the conspiracy of Apollyon goes. Enter Sister Caterina, the harbinger, apocalyptic oracle and the Gate of Entropy.
All Quiet in the Western Bronx February 9th, 2021 A battle royale is about to begin for the soul, a life, and Hell.
Mystic Graffiti January 29th, 2021 A soul stolen by the Lady in Red sends mages and druids and Spitfire into the Aztec bone-path searching for answers. The Lady is banished but her demon remains, struck down in an exorcism. But when Anthony Druid tries to reclaim a human sacrifice, the dark Aztec god of winter has something to say about interfering with his midnight snack...
The Quiet Game January 29th, 2021 The League of Extraordinary Gentlemen face off against the Aztec god of winter. With a bit of sweet talking and conning, no one dies. Yet.
Ghost Stories January 25th, 2021 In the wake of the spectre attack on her condo, Jacqueline joins Peggy at her apartment for the night. While they discuss the realities of the occult investigation ahead of them, they also find themselves recognizing the toll virtual immortality takes on the soul.
Saved by the Cell January 24th, 2021 Peggy and Constantine arrive to bail Jacqueline and her 'guest', psychic Flora Lopez, out of a quickly decaying situation. When the day is finally saved, half the heroes are down and Peggy's got a sensitive AAR to write.
Sealed With a Kiss January 18th, 2021 A medium comes to reclaim a package, and it turns out to be more than Jacqueline bargains for.
Parking For Residents Only January 12th, 2021 A pair of old Brits chat about the Blues then part company.
Old Friends December 28th, 2020 Expecting a quite night at a local pub, two old friends are surprised to discover the other very much alive and in the bloom of youth, some 70+ years after they first met.
Dinner, Take Two December 26th, 2020 Jacqueline and Hank enjoy an uninterrupted dinner out.
AIMing to Steal December 15th, 2020 No description
ZZGU: Stronger Together December 13th, 2020 The Justice League, The Titans, SHIELD, and the DEO enter another Earth to fight a space horror named Zhed'Zhud'Ger'Uth before it can launch a full on assault against our Earth. One niggling detail, there's another Kara Zor-El and she's a bit insane in the membrane. The heroes fight on both fronts and win the day. For some measure of win. (kaboom x many)
Getting Acquainted December 12th, 2020 Hank invites Jacqueline on a dinner date, only to see it interrupted by Whirlwind.
Avengers' Mansion -and the British Invasion December 12th, 2020 There is no pleasant interlude that SHIELD cannot ruin...
ZZGU: Here's the Plan... December 2nd, 2020 Heroes, SHIELD, DEO, oh My! all meet to discuss ZZGU and how it can be defeated. Now it is time to put the plan in to action...

Cutscenes

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Jacqueline Falsworth has 20 finished logs.

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Entertainment Credits

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Jacqueline Falsworth has been credited in 0 albums.

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Gallery

Jacqueline Falsworth/gallery [ edit ]