Madelyne Pryor

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Madelyne Pryor (Scenesys ID: 893)
Profile
Name: Madelyne Jennifer Pryor
Superalias: None.
Gender: Female
Species: Human
Occupation: Pilot
Citizenship: USA
Residence: New York
Education: Bachelor in Aviation
Theme: Marvel (VFC)
Groups:
Details
Apparent Age: 25 Actual Age: 25
Date of Birth 01 May 1995 Played By Rachel Evan Wood
Height: 5'6" Weight: 115 lb
Hair Color: Red Eye Color: Green
Twitter:
Theme Song: "You Don't Get Me High Anymore" - Phantogram ( https://www.youtube.com/watch?v=N6YlONlmZks )


Character Info

Profile

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A pilot from Anchorage, Alaska, Madelyne Pryor is an incumbent to the New York scene. She's heard good things about this Charles Xavier Institute and has arrived to see what they can teach her about these strange powers that sit at the forefront of her mind. Previously, she was a pilot. Now? Who knows. There is a lot of self discovery to be had. She hopes, however, to find stability... and potentially family.

Timeline

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Timeline:
(*) 2005 - Madelyne Pryor is created, and incubated into maturity from tissue samples stolen from a young Jean Grey following the incident with Annie Richardson.

(*) 2012 - Within incubation, Madelyne Pryor reaches full maturity, but with no signs of mutant ability. Her project is placed on the backburner.

(*) 2015 - Within incubation, Madelyne Pryor begins to stir on her own.

(*) 2017 - As the Phoenix Force is expelled from Jean Grey, the incubator containing Madelyne Pryor shatters! She arises from her glass prison confused and terrified, with memories of a full life but no memories of the area she's awoken in, and with power beyond her own comprehension. It is a short-lived experience before she loses consciousness again. She awakens later in a bed that she recognizes as her own, in a life that she believes that she's lived, in Anchorage, Alaska.

(*) 2018 - Madelyne Pyror is living a successful life as a pilot. Her powers remain subdued on a large scale, but she recognizes her own unusual knack for being able to finish the sentences of others, and keen intuition on people in general.

(*) 2019 - Madelyne Pryor's abilities begin to emerge in a more concrete way, not fully, but shred by shred. In the process of self-discovery, she is discovered by Charles Xavier through Cerebro.

(*) 2020 - Madelyne Pryor arrives in New York, ready to meet with Charles Xavier.

IC Journal

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{{{ICJournal}}}

Personality

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Determination:
Some might call it pure stubbornness--and they wouldn't exactly be wrong--but Madelyne is a strong-willed spirit. Determined. Driven. Feisty! She doesn't take shit from anyone, and when she has something to say she is not afraid to speak up. She doesn't know how to conceive of being beaten, or how to stay down and give up. Woe to the person who decides to stand in her way of something she's decided she wants.

Reserved:
Madelyne Pryor is a closed book. She keeps her distance and utilizes it against people who would see it gone. Some part of this might have to deal with the peculiarities of her history and situation. It might have to deal with the fact that she's recently discovered she has mutant abilities. And it just might be an inherent part of her persona. Regardless of the reasons, she has them.

Character Sheet

Powers

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Telekinesis:
Her telekinesis is powerful enough that Madelyne can move, lift, and manipulate fairly large objects, channel her telekinetic powers to fire powerful, mental, concussive blasts, focus her psionic energy into a near-impenetrable force fields, and levitate herself in order to fly at fairly high speeds.

Telepathy:
Madelyne can read and manipulate the minds of others and even higher-order animals within a vast radius. Her notable powers include:
(*) Telepathic Cloak - She can mask her presence from being detected by others. Her abilities can, at times, go undetected or be counteracted by more powerful telepaths depending on their level of skill in using their own psi abilities. She can extend these defenses to others around her as well.
(*) Psionic Shield - She has the ability to erect a psychic shield for protection of herself and of others' minds.
(*) Telepathic Camouflage - She has the ability to mask herself, and other peoples' presence from those around her. She can telepathically disguise herself, making her appearance to those around her quite different (changing the appearance of clothing, as well as more involved disguising).
(*) Mind Control - She has the ability to control the minds of others upon mere concentration.
(*) Mind Possession - She has the ability to possess the mind of another, and use that beings body as her own.
(*) Mind Alteration - She has the ability to alter minds of others by force of will, changing their personality partially or entirely.
(*) Telepathic Illusions - She has the ability to create realistic telepathic illusions and cause people to experience events which are not actually occurring.
(*) Mental Paralysis - She has the ability to induce temporary mental or physical paralysis.
(*) Psionic Blasts - She can project psionic force bolts which have no physical effects but can affect a victim's mind so as to cause pain, or unconsciousness.

Skills

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Piloting:
Madelyne is a highly skilled pilot with private aircrafts.

Technology:
Madelyne has a natural affinity for computers and technology in general. It is easy for her to learn new and adapt to new systems and advanced technologies.

Resources

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Nest Egg:
Saving money for the past three years, Madelyne Pryor has saved up a sizeable amount of money to make the move toward New York City.

Weaknesses

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Alone:
Ultimately, Madelyne has only herself to rely upon, which isolates her as a character. Without organization or affiliations, or previous training on how to use her mutant abilities, she is in a place of vulnerability.

Instability:
Madelyne's life lacks stable surface for her to cling to, and it affects her own mental stability. Life moves rapidly and she's barely able to stay on her own feet in lieu of rushing rapids that would drag her down the stream.

Role-Play

Logs

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Cutscenes

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Gallery

Madelyne Pryor/gallery [ edit ]