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Rocket (Scenesys ID: 1991)
Name: Subject 89P13
Superalias: Rocket
Gender: Male
Species: Other
Occupation: Eh, name it.
Citizenship: Halfworld
Residence: Milano (currently)
Education: School of Hard Knocks
Theme: Marvel (FC)
Groups: Guardians of the Galaxy of the Galaxy
Apparent Age: ?? Actual Age: ??
Date of Birth Unknown Played By Oreo
Height: 3'6" Weight: 55
Hair Color: Brown and black Eye Color: Black and beady
Theme Song:

Character Info


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Rocket is a three and a half foot ball of anger-issues. He likes few, trusts even less, and comes across as unfeeling if not down right caustic and mean. There are times when he realizes it and tries to walk it back, but he can't help himself. He's a born thief, thanks to being a raccoon, and is almost compulsive with his need to collect things, particularly weapon parts and cybernetics. Like eyes. And arms. Ultimately? When the chips are down, he's a good one to have in one's corner.


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* Service companion raccoon for a war vet named Khevix, mental health in -patient

* Sentient robots on Halfworld carved Rocket up, altered his DNA, extended his limbs and gave him intelligence. Painful and traumatic, all to be a better help to the Loonies.

* Became 'warden' to the in-patients.

Leaving Halfworld:

* Scuffle and war, leading to departure of Halfworld, having been part of a successful plot to 'cure' the Loonies. Stole 'Ship', the aptly named spaceship that had been docked on the tech side of the world since time immemorial. All above is his implanted memory.

* In reality, Rocket was the security chief of a planet- sized criminal asylum. The war was gainst a villain from Earth who had the ability to possess others. In order to stop him, Rocket turned half the world into a locked prison, and turned the remaining wardens into the keys.

* In order to walk away from what he'd done (as it was rather unorthodox and against conditioning), Rocket resigned and submitted to a memory-therapy to wipe his mind of those painful memories.

Space travels:

* Rocket spent a great deal of time flying alone, a lot of that rather unsuccessfully. In and out of prisons, in and out of labs where scientists have tried with varying success to pick him apart to see how he was built, created and merged with an animal.

* As he flew, he picked up and lost a few companions along the way, eventually sticking with one partner. The more he flew, and the more he landed in prison, the worse his outlook on life became.

Present day:

* Met up with yet //another// ship captain. This time? Maybe he'll stick around. Maybe.

IC Journal

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Rocket is hard to like. He isn't a soft, cuddly little anthropomorphic raccoon.. not in the least!

Rocket is the only one of his kind. As a result, he does find it difficult to bond with others, or just to trust. If his trust is gained, however, he'd move heaven and earth.

Character Sheet


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Enhanced Durability:
Rocket can survive a great deal that is thrown at him; more than what would normally kill an average, say, raccoon, and seriously injure a normal human.

Enhanced Intelligence:
Rocket is a cyborg, and as such, his intelligence had initially been downloaded into his cortex for his basic 'functions'. He learns and applies knowledge extremely quickly. The fact that he's part curious raccoon makes for a dangerous combination.

Enhanced Reflexes:
Due to his 'upgrade' to cyborg, Rocket can quickly react to high-pressure events- like pulling weapons, leaping at someone's face, or piloting a ship through a major asteroid field because someone thought it was funny.

Enhanced Strength:
Rocket is much stronger than he appears, and as such, the weight he can carry, or the physical damage he can do, is remarkable for someone of his size. It's not unusual for him to be carrying large amounts of weapons and munitions, strapped, of course, to his exo-skeleton.

Rocket is a raccoon. Well, his base-model is, and as such, he does have those innate abilities given to one such as he. He has heightened senses; hearing, smell, sight, and touch.

His ears can pick up sounds well outside the human range.

His nose is sensitive to many, many smells; comes with survival. As a result, he may decide NOT to eat something that may smell amazing to someone else.

Rocket can see extremely well in near complete darkness. Give him a light source not much brighter than a distant star, and he's good.

Those paws of his? Sensitive to the point where he can virtually identify something before he actually touches it, such as metals, plastics.. etc.


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Armed and Unarmed Combat:
Rocket isn't too bad in a scrape. He's much happier laying down fire, certainly, but he's no stranger to the down and dirty brawl. In those terms, however? He's still a three and a half foot raccoon.

Explosions. Explosions are really a thing with him. The bigger the boom, the better.

Expert Marksman:
If Rocket can pick it up and it can be shot? He can do it. Doesn't matter where it is from in the galaxy. Gun is a gun is a gun to him, regardless of size.

Not only can he fly pretty much anything, he can also REPAIR anything, given time and resources. Sometimes it's a matter of plugging into a system to fly it, thanks to his cybernetics, and sometimes he just likes to hot-dog it.

Whether it's just a jury-rig or an actual fix, Rocket can fix anything, including spaceships. He can get almost anything to shoot, explode or shoot through the atmosphere to gain space given enough time.

Security Systems:
Rocket has a certain innate knack for security systems, whether it's divining there's one in place, setting one up or taking it offline. He's not entirely certain //how// he knows it, but he just does. (It comes from his tenure as security head of Halfworld.)

Rocket is far better in tactics than one would suspect. His genius is instinctive, and once put to the test, can usually find a way to, if not win, at least come out even. He can make battle plans on the fly, and alter anything that would fit the circumstance. As a result, he's a dangerous enemy in that he is difficult to predict on any given moment.


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Best Friend:
Rocket has a best friend, Groot. He's also one of the few people who can actually understand the tree.

Rocket is a bigger, badder raccoon in that his cybernetics fully augment his strength, dexterity and intelligence.

In order to stand straight up, Rocket requires the use of an external exo-skeleton. Usually this is under his jumpsuit, hidden from view. On this, however, are hard attachment points for virtually anything from more cybernetics to weapons platforms.

Currently Rocket has access to the Milano, an M-Class spaceship. It has room for a small crew, with full if not cramped facilities. It has basic weaponry in the form of forward mounted energy guns, and has articulated 'wings' that allow for vertical take off and landing. Rocket has started making 'upgrades' to it in his spare time.


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There are no others like Rocket. He was created on Halfworld to do a job, and there are shadows, phantom memories that he'd locked his world down, using the few that had been like him to serve as keys.

Worn under his jumpsuit, Rocket cannot actually stand upright without the support.

At times, Rocket can't tell the difference between implanted and real memories in regards to his past. What he does remember, or thinks he does, vividly, is the brief happiness before 'the time of knives', the pain and tormet of his creation to what he is today.

Both on the inside and out, thanks to his 'transformation' from raccoon to cybernetic mutate.

Target For Study:
Everywhere Rocket has gone and has been captured, he's caught the eye of a scientist that is fascinated with the manner of the 'man/machine' interface creation that is Rocket. Not only is he 'uplifted' but has tech that far surpasses most known to give him such things successfully.

Rocket has a near obsession for stealing. He does have specific items that are on his list, including but not limited to cybernetic bodyparts, energy cells, and food.



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To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Rocket has 21 finished logs.

Title Date Scene Summary
Fractured Memories at a Bar in the Middle of Nowhere (but not Knowhere) March 20th, 2021 An increasingly drunk Rocket is found by somebunny from his past he doesn't recall: Blackjack.
Origins: How Rocket Met Groot And Became Best Buds...Get It March 15th, 2021 How Rocket and Groot met and went off on great adventures together before joining the Guardians. Everything here is all true!
Milano Tales: Lower Decks March 10th, 2021 Karen interrupts Rocket and Nebula being grumpy, serves them both up a dose of hope even if she didn't mean to.
The Crystal Mines of Sector 70-6-8B February 10th, 2021 The Baron is beheaded, the Crystals are stolen, and the crew have some soul searching to do. Ronan the Accuser also has some searching to do...
The Robber Baron of Sector 70-6-8B February 5th, 2021 The Guardians arrive at a theme park moon in hopes of stealing riches. Instead, they discover the entire place is one big scam and they're the real prize.
Fine Dining on the Milano January 31st, 2021 In which mealtime is all just a setup for a good Quill burn.
The Maze of Klabaru January 28th, 2021 The group has a gap in their memories and a minor change to be explained in a future scene.
A Chocolate Conspiracy January 19th, 2021 Nebula defeats the chocolate ambitions of Rocket and Groot...for now, saving Rocket from showing emotions and stuff.
So Long Erf! January 6th, 2021 The Guardians blast off!...with varying opinions about Earth and its people. Music is had. Drax leaves a present behind. Gamora's toughness is questioned. It's possible Nebula was replaced by a doppelganger.
Bar Hopping With Rocket January 2nd, 2021 Members of the Guardians go out for alcohol. It gets weird.
Titans Holiday Party - The Wintering December 23rd, 2020 The Titans Holiday party, where there was much merryment, good cheer.... and glitter. And drunk raccoons.
Beware of Schmeeps December 21st, 2020 The Schmeeps were stopped. The world was saved. More or less.
Get Off My Ship! December 16th, 2020 Two offworlders have a chat. At least they agree Earth isn't their first choice of worlds to live on...
Rocket's Reluctance December 7th, 2020 Drax drags Rocket out of the Milano, leading them to Centennial Park in Metropolis. There, they meet someone with strange yet familiar traits, and learn of protein bars. They also attempt to establish a cover story.
Return of the Titans, with a Guardians assist December 2nd, 2020 Titans and Guardians work out how to get the former home. The Universal Church of Truth has other plans. All escape. All narrowly avert disaster. The Titans return, with visitors from outer space.
Titans and Guardians. November 30th, 2020 The Guardians of the Galaxy meet the Titans, who seem to be really *angry* at pirates. Rocket seems to be really *angry* about everything.
The Unseen Labyrinth November 29th, 2020 The four lost Titans visit Endovar's final base and find the White Hole. Gatekeeper's gifts carry them through the rough ride back to Hyperspace, and the psychic beacon sent by the Titans left on Earth guides them back to the wormhole, and the way home. The four Titans know they have returned to normality at last when they are insulted by an angry raccoon.
Opening Salvo November 17th, 2020 Rocket plays a practical joke on Drax. Drax tries on a bikini top and sees what life with a goatee might be like. Drax laughs, and Rocket stops laughing.
Lower Deck Schmooze November 3rd, 2020 Mantis gets to meet Rocket up close and personal
FOR FREEDOM! FOR STEAKMEEEAT! October 25th, 2020 Drax and Rocket go foraging for food in a galactic way station. Quill trusts his instincts, but are they good enough? Enough to get some steakmeat.
Guardians of the shotgun seat September 30th, 2020 The Guardians all hang out in the cockpit.


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To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Rocket has 21 finished logs.

Title Date Scene Summary
No logs submitted yet.


Rocket/gallery [ edit ]