Difference between revisions of "Nico Minoru"

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|banner name=Sister Grimm
 
|banner name=Sister Grimm
 
|Char_id=1948
 
|Char_id=1948
|banner image=https://vignette.wikia.nocookie.net/disney/images/2/2a/Runaways_-_Season_2_-_Nico_Minoru_4.jpg/revision/latest?cb=20191127163631
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|banner image=https://heroesassemble.mushhaven.com/images/a/a2/Nico.gif
|Img=https://heroesassemble.mushhaven.com/images/2/21/Nico3.jpg
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|banner image width=800
 
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|Img=https://vignette.wikia.nocookie.net/disney/images/2/2a/Runaways_-_Season_2_-_Nico_Minoru_4.jpg/revision/latest?cb=20191127163631
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|img width=600
 
|FullName=Nico Minoru
 
|FullName=Nico Minoru
 
|Gender=Female
 
|Gender=Female
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|Groups=
 
|Groups=
 
|Quote="Try not to die!"
 
|Quote="Try not to die!"
|PAge=19
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|PAge=21
|AAge=19
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|AAge=21
|DOB=13 Oct 2000
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|DOB=13 Oct 2002
 
|Height=5'4"
 
|Height=5'4"
 
|Weight=115 lbs
 
|Weight=115 lbs
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|History=
 
|History=
 
<span style="color:#009999">'''Timeline:'''</span>
 
<span style="color:#009999">'''Timeline:'''</span>
<br>* On a particularly non-spooky Friday the 13th in October of the year 2000, Nico Minoru was born
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<br>* On a particularly non-spooky Friday the 13th in October of the year 2000, Nico Minoru was born to her parents, Robert and Tina Minoru. Both of whom were secretely dark wizards by night, and mild-mannered normal people during the day.<br>* They appreciated, even encouraged the growing darkness in their daughter, which manifested as a tendency that most would describe as 'gothic'.<br>* She did alright in school, tended towards a few close friends rather than large groups of friends. <br>* It was a group of other friends that were the children of the Pride (who would totally turn out to be supervillains), who she would meet with yearly for their parents yearly... ahm... ritual.<br>* She spied on them during one of these rituals, and discovered that her parents were certainly up to shenanigans of the villanious sort - running away with the other children who were likewise horrified, she joins the forming Runaways.<br>* Oh, she stole her mom's Staff of One, which helped awaken her burgeoning magical power with this powerful focus.<br>* So all of the parents rituals were building up to a big Rite of Thunder, finalizing on a sacrifice of an innocent.<br>* This was no good.<br>* They stopped it, but in the process, the ritual ended up killing all of their parents.<br>* The Runaways break up, and Nico was targeted to enter foster care. But she was magical - so she decided to live on her own - so she did. <br>* Wandering America, Nico grows older but finds herself learning deeper magic from some of the various mentors she encounters.<br>* Sometimes, she got herself into supernatural trouble, fighting occult tomfoolery in her quest to just survive. And when she hit 18, the whole foster care thing stopped being a threat. <br>* Accidentally travels back to 1907 and meets her ancestor, otherwise known as the Witchbreaker. Arcade teleports Nico, Chase, and a few other young heroes for a Hunger Games knockoff. Nico loses an arm, kills, gets killed, but is better due to her last second HELP spell. She gets a new magical prosthetic and yet another power boost.<br>* Whispering 'help' to the staff of one gave her a Witch Arm, and energized her, giving her the mystic power to turn back the threat - but it left her feeling hollow. She had been close to death, and she realized just how vulnerable she was without friends. She thought of the Runaways.<br>* Hearing stories of superherodom happening in New York City, the hedge witch starts wandering that way - hoping to join up with other superheroes - or old friends.
to her parents, Robert and Tina Minoru. Both of whom were secretely dark wizards by night, and mild-
 
mannered normal people during the day.<br>* They appreciated, even encouraged the growing darkness  
 
in their daughter, which manifested as a tendency that most would describe as 'gothic'.<br>* She did  
 
alright in school, tended towards a few close friends rather than large groups of friends. <br>* It  
 
was a group of other friends that were the children of the Pride (who would totally turn out to be  
 
supervillains), who she would meet with yearly for their parents yearly... ahm... ritual.<br>* She  
 
spied on them during one of these rituals, and discovered that her parents were certainly up to  
 
shenanigans of the villanious sort - running away with the other children who were likewise  
 
horrified, she joins the forming Runaways.<br>* Oh, she stole her mom's Staff of One, which helped  
 
awaken her burgeoning magical power with this powerful focus.<br>* So all of the parents rituals  
 
were building up to a big Rite of Thunder, finalizing on a sacrifice of an innocent.<br>* This was  
 
no good.<br>* They stopped it, but in the process, the ritual ended up killing all of their  
 
parents.<br>* The Runaways break up, and Nico was targeted to enter foster care. But she was magical  
 
- so she decided to live on her own - so she did. <br>* Wandering America, Nico grows older but  
 
finds herself learning deeper magic from some of the various mentors she encounters.<br>* Sometimes,  
 
she got herself into supernatural trouble, fighting occult tomfoolery in her quest to just survive.  
 
And when she hit 18, the whole foster care thing stopped being a threat. <br>* During one encounter,  
 
she was fighting a pack of vampires - one of whom neutralized the threat posed by her and the staff
 
of One by severing her left at the elbow. <br>* Whispering 'help' to the staff of one gave her a  
 
Witch Arm, and energized her, giving her the mystic power to turn back the threat - but it left her  
 
feeling hollow. She had been close to death, and she realized just how vulnerable she was without  
 
friends. She thought of the Runaways.<br>* Hearing stories of superherodom happening in New York  
 
City, the hedge witch starts wandering that way - hoping to join up with other superheroes - or old  
 
friends.
 
 
|Personality=
 
|Personality=
 
<span style="color:#1f75FE">'''Aggressive:'''</span>
 
<span style="color:#1f75FE">'''Aggressive:'''</span>
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pursuits and conversations.
 
pursuits and conversations.
 
|Powers=
 
|Powers=
<span style="color:#8a14ff">'''Floating:'''</span>
 
<br>Nico can float, propelled by energies from her Witch Arm. It's not particularly... fast or
 
wieldly, but she can lift herself up off of the ground with energies from that, and hover a handful
 
of meters off of the ground at a few feet per second.<br><br>
 
 
<span style="color:#8a14ff">'''Hedge Witch:'''</span>
 
<span style="color:#8a14ff">'''Hedge Witch:'''</span>
<br>Nico has spellcasting powers at an apprentice level, and follows the Wiccan tradition of
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<br>Nico Minoru may sometimes downplay her abilities by calling herself an "incompetent witch," but she hails from the ancient Minoru clan, a lineage steeped in powerful magic. While the Staff of One serves as her most formidable conduit for spells, Nico is far from reliant on it. She possesses the innate talent to cast a variety of spells and cantrips on her own. Minor effects come naturally to her, but more complex incantations demand focused study and practice. With years of experience under her belt, Nico can also lend her abilities in collaborative rituals, expertly navigates ancient spellbooks, and adeptly sources the essential ingredients and reagents for her craft. Her journey as a witch is marked by growth and resilience, showcasing her true potential beyond her self-doubt.<br><br>
spellcasting. She'd need training for anything serious, but mild cantrips and spells that aren't too
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<span style="color:#8a14ff">'''Magical Flight:'''</span>
complex or require too much ability can certainly be tackled by her, and she can assist in magical
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<br>After the Staff of One resurrected Nico, she discovered a remarkable new ability: she can now use it to fly, even taking others along for the journey. While there are no set limitations on altitude or speed -- beyond the natural challenges that come with soaring high or moving at unnatural velocities -- Nico must focus solely on flight when wielding the Staff. This means she cannot cast spells with the Staff of One while using it to fly.<br><br>
rituals. <br><br>This stuff is mostly ritualistic in nature, and requires her to have a book to  
 
guide her, and the appropriate ingredients.<br><br>
 
 
<span style="color:#8a14ff">'''The Staff of One:'''</span>
 
<span style="color:#8a14ff">'''The Staff of One:'''</span>
<br>Fed by blood, Nico has a hereditary staff that is bound to her by blood at this point. Whenever
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<br>Fed by blood, Nico has a hereditary staff that is bound to her by blood at this point. Whenever she is bleeding - however that may be - she can call on the staff with a mantra "When blood is shed, let the staff of One emerge," and the staff will emerge (painfully and without harm to her) from her own chest. <br><br>Focusing on painful emotions/negative feelings, and speaking a series of words will produce an effect from the staff - but only once. If she repeats a phrase, the staff will react... badly, producing an unpredictable and undesirable effect. <br><br>The staff needs negative energy/blood to feed on - once it uses up the stores of negative energy that bloodshed or negative emotion gives it, it'll vanish - the greater the effect, the more energy is used/required for the effect, but the staff will modify its effect according to the energy used. For example, if Nico uses a papercut and tries to cast 'Fireball', it might be a small puff of flame like from your typical lighter. But a human sacrifice would give her a raging inferno. Not that Nico would /ever/ do that, but thems the extremes. <br><br>The staff itself is somewhat sentient, and capable of protecting itself - although it doesn't defend Nico, if someone tries to destroy the staff, it will react... poorly. She also needs to speak to use it.<br><br>
she is bleeding - however that may be - she can call on the staff with a mantra "When blood is shed,  
 
let the staff of One emerge," and the staff will emerge (painfully and without harm to her) from her  
 
own chest. <br><br>Focusing on painful emotions/negative feelings, and speaking a series of words  
 
will produce an effect from the staff - but only once. If she repeats a phrase, the staff will  
 
react... badly, producing an unpredictable and undesirable effect. <br><br>The staff needs negative  
 
energy/blood to feed on - once it uses up the stores of negative energy that bloodshed or negative  
 
emotion gives it, it'll vanish - the greater the effect, the more energy is used/required for the  
 
effect, but the staff will modify its effect according to the energy used. For example, if Nico uses  
 
a papercut and tries to cast 'Fireball', it might be a small puff of flame like from your typical  
 
lighter. But a human sacrifice would give her a raging inferno. Not that Nico would /ever/ do that,  
 
but thems the extremes. <br><br>The staff itself is somewhat sentient, and capable of protecting  
 
itself - although it doesn't defend Nico, if someone tries to destroy the staff, it will react...  
 
poorly. She also needs to speak to use it.<br><br>
 
 
<span style="color:#8a14ff">'''Witch Arm:'''</span>
 
<span style="color:#8a14ff">'''Witch Arm:'''</span>
<br>A side effect of having her arm severed, her left arm has been replaced with an arm formed from
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<br>A side effect of having her arm severed, her left arm has been replaced with an arm formed from metal and encasing magical energy. The arm can be dispelled magically, but is otherwise extremely durable - it is a magical focus for Nico, and can help channel her natural spellcasting abilities.<br><br>It can also channel a fiery purple magical energy in defense, and channel the same energy to give Nico super strength in that arm only, allowing her to punch with superhuman force. It'll glow with the same purplish energy when she is channeling her magical energy this way.
metal and encasing magical energy. The arm can be dispelled magically, but is otherwise extremely  
 
durable - it is a magical focus for Nico, and can help channel her natural spellcasting abilities.  
 
<br><br>It can also channel a fiery purple magical energy in defense, and channel the same energy to  
 
give Nico super strength in that arm only, allowing her to punch with superhuman force. It'll glow  
 
with the same purplish energy when she is channelling her magical energy this way.
 
 
|Skills=
 
|Skills=
 
<span style="color:#00CED1">'''Fighting:'''</span>
 
<span style="color:#00CED1">'''Fighting:'''</span>

Latest revision as of 22:46, 3 October 2024

  Sister Grimm  
   
 
Nico Minoru (Scenesys ID: 1948)
Profile
Name: Nico Minoru
Superalias: Sister Grimm
Gender: Female
Species: Human
Occupation: Witch
Citizenship: United States of America
Residence: Transient
Education: A little bit of HS
Theme: Marvel (FC)
Groups:
Details
Apparent Age: 21 Actual Age: 21
Date of Birth 13 Oct 2002 Played By Lyrica Okana
Height: 5'4" Weight: 115 lbs
Hair Color: Black Eye Color: Brown
Twitter:
Theme Song: AFI - Silver and Cold; Poets of the Fall - My Dark Disquiet; Ghost - Danse Macabre


Character Info

Profile

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Timeline

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IC Journal

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Personality

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Character Sheet

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Skills

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Resources

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Weaknesses

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Role-Play

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Cutscenes

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Entertainment Credits

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Gallery

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Group Memberships

Nico Minoru has been listed in 1 groups.