Cecily Winters

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  Ms. Winters  
Cecily Winters (Scenesys ID: 1425)
Name: Cecily Winters
Superalias: Ms. Winters
Gender: Female
Species: Metahuman
Occupation: Bodyguard
Citizenship: US Citizen
Residence: New York
Education: High School Graduate
Theme: Original (OC)
Apparent Age: 34 Actual Age: 34
Date of Birth 29 Oct 1985 Played By
Height: 5'7" Weight: 125 lb
Hair Color: Black Eye Color: Silver-purple
Theme Song:

Character Info


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A former NYPD officer, Cecily's powers manifested as the result of a decade-old wish. The blessing of a fox goddess granted her enhanced physical prowess, for her to do good, but irreversibly changed her into a kitsune. She uses her newfound abilities, some that she's still trying to figure out, to provide protection to good people in the face of alien invasions and hostile metas. At present she is bound to protect the newly christened "Rave" at her family's behest, providing overwatch for the young woman's public superhero exploits.


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* 10/29/1985 - Born in New York City to parents Charles (STAR Labs) and Jessica (NYPD) Winters
* 1992 - Takes an interest in the work of both parents when she's able to, fascinated by technical gadgets and googaws on her dad's side, as well as firearms and protecting the innocent on her mother's, especially after the Doctor Doom event practically on her doorstep.
* 1999 - Starts high school early (Due to late birthdate) with a focus on criminal justice electives.
* 2001 - Jessica injured and paralyzed in the line of duty in the wake of terror attacks. Moved from NYPD to STAR Labs internal security for augmentation and to be closer to Charles.
* 2004 - Graduates high school and spends the summer preparing for university entry in the fall, intermixing book studies with firearms handling, almost taking more of an interest in becoming a quartermaster over a street officer.
* 2009 - Summer trip to Japan after four long years of mixed college classes. Prays at an old shrine off the path of a walking tour for the strength to protect others.
* 2010-2017 - Joins the NYPD after completing academy and distinguishes herself through mechanical aptitude for firearms and marksmanship as well as her level of professionalism mixed with kind compassion, even through trials with aliens and metahumans alike.
* 2018 - Assault on New York stretches emergency forces to their limit. Whether by effects of the gene bomb in 2012 or the divine providence of her prayer or both, Cecily is physically regressed to her younger self and awakens during overwatch on an evacuation. Her powers manifest in the form of kitsune ears and tails, creation and control of 'foxfire', and heightened senses and reflexes. She resigns from the NYPD immediately following the aftermath of the invasion to 'sort herself out.'
* 2019 - In the wake of the disasters and emerging meta threats, she uses her skills and knowledge to provide discreet--and largely on the level legal security services for private citizens.
* 2020 - Her latest bodyguard assignment is the bright, brash, and loud super-public superhero: Rave.

IC Journal

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Despite the cool professionalism, the warm interior comes out in private moments. She has laughs with friends. Smiles with family. And out of the public eye, a wealth of gentle affection to spare. She's just almost always on duty when she's out of the house, that's all.

Good Natured:
While able to be accused of vigilantism, she does mostly operate under the bounds of the law. She does good deeds for goodness sake and works hard to protect those not only who she's employed to protect, but fights for general goodness as well.

More often than not, Cecily is a consummate professional. She is polite, collected, and rarely finds herself flustered except in desperate circumstances. She can come off as a bit dry, and can sometimes have a bit of a sardonic wit about her. The fox just happens to take her work very seriously.

Character Sheet


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Enhanced Agility:
Though she's not nearly as flexible and supple as the Amazing Spider-Man, she can scramble up fire escapes, wriggle her way into crawlways, and hang upside-down from a railing to better get the perfect shot with little difficulty.

Enhanced Hearing:
Keen vulpine ears give her a wider capacity for hearing what's going on around her, up to where she can detect a variety of low-frequency sounds from dozens of yards away. Her ears can swivel which can allow her to focus on them directionally as well.

Enhanced Reflexes:
While she can only dodge bullets if she is fully focused on the shooter diretly, her reflexes are such that dodging blows from non-supers in melee combat and avoiding hazards in transit is second nature, especially when coupled with her other physical attributes.

Enhanced Speed:
Even if not in the superhuman category, she would be capable of matching the speed of a horse or a tiger. Joined with her stamina and reflexes, an unburdened Cecily can move long distances and work her way through dangerous terrain with relative ease.

Enhanced Stamina:
In the same category as the Strength, Cecily is able to lug her heaviest equipment longer distances and up ladders and flights of stairs without needing to take long pauses unless it's an excessive stretch, such as to the top of the Empire State Building, or from one end of the Manhattan Bridge to the other. Without a heavy load she has no issues running a marathon or hanging from the side of a bridge.

Enhanced Strength:
Though she can't lift a car over her head, she's able to wield handheld weapons (and some not so handheld) with relative ease. Anti-tank rifles, heavy gatling guns, and heavy machine guns top off the list of being just below needing to be attached to a vehicle or a fixed mount. This also includes being able to handle the recoil of such weapons, and at least a measure of burst fire with the automatics.

Cecily can conjure and control motes of supernatural flame. She is still coming to terms with this aspect of her powers and can only create limited shapes for the flames. Firebolts, small bursts, wreathes of flame, and harmless illumination.

Healing Factor:
While she doesn't have instant healing, her recovery time is greatly accelerated due to the divine energies that keep her 'forever young.' Broken bones and deep wounds heal in a matter of days instead of weeks to months, while cuts and bruises can take hours depending on severity. While not completely practical in a protracted combat encounter, she's back on her feet quicker than mundanes.


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Defensive Tactics:
Police training has given her basic but effective hand-to-hand skills against average, non-powered human(oid) creatures. Purely defennsive, they are combat maneuvers built around evading and escaping, or subduing and arresting.

Cecily knows her way in and out of most firearms of the modern era. From the mechanisms in a gatling-style rotary to the recoil blowback of a Colt 1911. She obsesses over keeping her weapons in clean, working order and has a borderline obscene knowledge of their inner workings and handling characteristics.

Training and focused practice has given Cecily near-superhuman shooting skills with modern firearms. From long distance rifles to handguns in closer skirmishes. She can send rounds downrange and make shots count.


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Endless Armory:
Through her contacts in the NYPD and family at STAR Labs, Cecily has access to a wide array of firearms and speclialized ammunition. From large calibers to small handguns. From explosive munitions for armored targets, to less-than-lethal rounds designed to subdue super-powered threats, to basic rubber riot rounds, an informed fox can be prepared for a number of eventualities.


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Below Average Eyesight:
Cecily wears glasses. She can function without them but has trouble with finer details and even reading if they aren't worn. It makes any kind of long range combat difficult, if not impossible, with human-sized targets.

In addition to Rave specifically, Cecily has several connections that may leave her exposed. Her affiliations with the NYPD in the past might see people who have issues with authority causing problems for her, or her former teammates. Her parents are not only alive and well but work for the high profile tech company, STAR Labs, locally in New York. Rave's own enemies, due to her high-profile hero-ing, may also find cause and ease using these against Cecily as well.

Keen Ears:
While her ears allow her to hear low frequency sounds easier, they also are a detriment when it comes to excessively loud, high frequency sounds. She has custom ear protection for shooting but they avail her little when it comes to screeches and wails and other things designed to overwhelm even non-super listeners.

Unlike mutants and metas with a functioning secret identity and costumes, Cecily's physical mutations are very, very obvious. Hiding her ears and tails can be very impractical, if not downright impossible without losing any and all freedom of movement. She could pass it off as cosplay if she really wanted to but generally has to deal with anti-mutant sentiments wherever she goes publicly.

Miss Shepard:
The safety of her charge is paramount. Cecily is employed to ensure Rave's safety as often and as best as she can, which makes Rave an easy barganing chip should she be threatened, or worse, kidnapped. Such an event could easily put Ms. Winters in an exposed position as she does everything within her power to secure her girl.

So Fluffy:
Cecily's protruding tails, while soft and luxurious, are problematic. She has enough control over them to keep them from knocking objects off of surfaces and doesn't get them caught in doors, but they are a constant presence. Anyone could walk up to a distracted or occupied Cecily and grab those tails firmly and yank hard, causing pain. At best, it could distract her from an important task. At worst, she could be momentarily stunned.



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Cecily Winters has 55 finished logs.

Title Date Scene Summary
Neon-blue winter February 18th, 2021 No description
The Worst Kidnap Victim Ever January 16th, 2021 A bunch of bank robbers think they find a bigger prize, only to lose everything.
Foxes Love Tacos January 6th, 2021 No description
A Maze for Tails December 28th, 2020 No description
Yippie-Ki-Yay Holiday: The Train December 5th, 2020 Simon begins his deadly game with some of New York's finest heroes. The Shadow solves a riddle, Rave rescues civilians, and X23 sort of teams up with Bolo to catch a train and disarm a bomb.
Yippie-Ki-Yay Holiday: The Terminal November 30th, 2020 William Townley and his well-armed militia take over JFK International Airport during a raging snowstorm in the hopes of strong-arming a release of his brother, Jared, after last week's failed heist. Unexpected help shows up in the form of heavily-armed Falcone gangsters, the Venom symbiote, the armored tech raptor Ballista, and The Shadow herself. Local national guardsmen are found to be turncoats, the majority of the militia is slain under hails of gunfire or torn to pieces, and all but one hostage within the ATC tower is saved. William is arrested, but some men fled into the storm and managed to escape. Who knows what evil lurks in the hearts of these men...?
A 'neutral' meeting November 4th, 2020 The Punisher 'meets' Cecily in his own way.
Yippie-Ki-Yay Holiday: The Plaza November 3rd, 2020 A bunch of would-be thieves pretend to be terrorists when a heist goes south. Ghost Spider, Hawkeye, and Squirrel Girl sneak in while Cecily acts as a less-than-willing decoy, and Balista has her own motives! Thankfully, hostages are saved, noses are broken, and the only casualty by defenestration was an office chair...
Zombie Jamboree October 22nd, 2020 It was a zombie jamboree, took place in a New York cemetery. DJ Necromancer summons hundreds of thousands of undead from their eternal rest to have a really amazing party. Local college students and one dog are held hostage for eventual dark deeds but the NYPD holds the line while brave heroes dash into danger to see this dance of the dead halted before the rest of the city is brought to dance until they drop!
Planting Roots October 6th, 2020 The universe has decided some Girl Scouts in a park need some extra help, so some helpers arrive to do helpy things.
A quick meeting. September 28th, 2020 No description
To Be Continued September 15th, 2020 Angelica and Cecily catch up. Nothing huge happens, but they're still friends.
Back streets of Bushwick: Night 1 September 14th, 2020 Three men rob a mutant, but they're caught on film by Alanis and stopped by Cecily's rubber bullets.
Mr. Venom's Wild Ride September 1st, 2020 Venom and a careening carriage cross Cecily's path. Muggers are eaten.
New York City Traffice August 20th, 2020 Beast and Cecily are joined by Green Arrow and Quiver in a car chase of attempted assassins
Caught in Translation August 20th, 2020 A funeral turns into a ball of chaos, with Cecily in the middle of Peggy and the Punisher's work.
Awake at the Bottom of a Bottle August 16th, 2020 Mori is offered comfort and conversation by Cecily post fire rescue. Chatter is had and promises are made.
Aftermath Coffee..ish August 13th, 2020 After the fire, Angelica 'texts' Cecily to catch up. There may be some panic involved, and occasional brain activity. Emphasis on occasional.
Memento: We Didn't Start The Fire August 9th, 2020 Heroes rush to save people from a fire in a NYU dorm. But who started it?
When Thunder Calls August 6th, 2020 Thunder called and Cecily answered, but alas no true answers are found.
Seeking The Barista Cat Of Doom August 2nd, 2020 Good drinks, good company, new friends, and cats. Today was a good day at DOOM Coffee.
My Lucky Firestar July 31st, 2020 Cecily sees her parents and Angelica finds out she's a living microwave. That can probably aid in nuclear fusion.
The Whistle and the Wren July 30th, 2020 A fairy tale story comes to life, and the happy ending is denied. By a mutant's coming into her own.
SHIELD Staff Eval: Cecily Winters July 29th, 2020 Agents May and Wilson perform a verbal evaluation on Trainee Winters
Training Evals July 18th, 2020 A spar in the SHIELD Gym!
Meanwhile, in the recovery ward July 16th, 2020 Cecily gets visitors, and a BIG GIANT TEDDY BEAR!
Memento: Lost in the Woods July 15th, 2020 People converge to investigate leaves. Yes leaves. No clowns were harmed in the making of this scene.
Genosha Burns: 0 Days Since the Last Helicarrier Incident July 11th, 2020 SHIELD to the rescue! Mostly! Kind of! Magic tech macguffins, shooting lots of drones, and we didn't crash the helicarrier this time.
SHIELD Promotion Party July 8th, 2020 Light social as SHIELD celebrates new promotions and new hires.
Epicenter: Humanis Supremus July 4th, 2020 Bobbi Morse and Cecily Winters consult with Caitlin Fairchild on the strange blended powers evolving.
Good Morning, SHIELD June 30th, 2020 Jane Foster starts orientating Cecily Winters to SHIELD, where she meets several new faces.
Mojo's Arcade Legend: Twisted Treeline June 30th, 2020 No description
Foxes and Raccoon Dogs. June 25th, 2020 A Kitsune and a Tanuki chill on a rooftop.
Stars and Foxes June 24th, 2020 No description
Blood and Neon June 15th, 2020 No description
Coffee Shop Chatter June 9th, 2020 Rave and Landry begin groundwork for a partnership. Ms. Winters buys lemon cake for everyone and gets embarrassed.
New School, New Life... June 9th, 2020 Strangers meet and lives are discussed.
Door is always open.. to some June 1st, 2020 Nothing like an evening chat to help put things into perspective.
Stark's Yacht Party May 28th, 2020 Tony Stark has a birthday party!
Fallen Angel May 27th, 2020 Sera arrives upon earth and is greeted by a myriad of souls.
After-Party blues May 25th, 2020 Cecily and Rave discuss the aftermath of the attack on Rave's concert. Plans to track down villains and comforting cuddles are exchanged.
Pancakes May 23rd, 2020 Mori awakens in unfamiliar surroundings and has breakfast with Cecily.
Underground Upset May 22nd, 2020 Horror and violence. Some mutants/Metas are kidnapped by unknown men and Rave is shot!
The Wrong Way Home May 22nd, 2020 Would-be abductors find Mori and Cecily to be a harder smash-and-grab than expected. Gunfire, chunks of concrete, and a couple of injuries later leave the pair safe, if a mess. Physically and mentally so.
For Hire and At Odds May 21st, 2020 Agent X and Security Special Winters clash over smuggled cargo. His client wants it. Hers wants to keep it. Bullets are shot. Behinds are wounded. Foreheads are stomped. Agent X ends up cuffed and served to the police. Miss Winters potentially earns a paycheck.
Park! May 20th, 2020 An accidental slip into some water finds Peter and Cecily helping out a waterlogged Mori in Central Park.
Space Cadet May 19th, 2020 Mori's got her head in the clouds, but Cecily, Maxwell, and Elliot bring her back to earth with tacos.
With Aftermath You Get Egg Roll. May 18th, 2020 Spidey touches base with Miss Winters, and offers are made.
Outfoxing the Crooks May 17th, 2020 Spider-Man attempts to foil an arms deal and meets up with Miss Winters and Rave
Called to the office May 16th, 2020 Pepper gets more PR work out of kindness, and her office is cleaned!
Dissension and Discord in Mutant Town May 15th, 2020 Rave and Cecily come across two gangs standing off outside a gas station in Mutant Town: The Ogres and the Bloody Talons. A rumble happens, but quick actions from Rave and Cecily (with a little help from Maxwell) seem the gang members incapacitated and wrapped up for the police. More importantly, Rave wins her choice of slushy.
Never steal near the tri city area. Never May 14th, 2020 A crew tries to rob a trailer, Superman, Hal, Cecily, and Chizue save the day. Oh and Nova is around somewhere.
Mutant Town Clean-up May 14th, 2020 A Civil Engineer meets a former cop, present day security expert in the aftermath of the latest sentinel attack. Jokes and pleasantries are exchanged. Some commentary is offered on the plight of meta-humans. Tea is ultimately shared, Fish and Chips eaten, and contact information exchanged. Max might have to check out 'STAR Labs'.
Good Morning America! May 14th, 2020 Cecily Saves the Avengers!
So Many Vampires May 13th, 2020 Kyonshi attack Cecily and Singularity. I'm sure it was a completely random occurrence.


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Cecily Winters has 55 finished logs.

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Cecily Winters/gallery [ edit ]