America Chavez

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America Chavez (Scenesys ID: 546)
Profile
Name: America Chavez
Superalias: Ms. America
Gender: Female
Species: Fuertona
Occupation: Interdimensional Hero
Citizenship: United States of America
Residence: Mobile
Education: High School
Theme: Marvel (FC)
Groups:
Details
Apparent Age: 17 Actual Age: 17
Date of Birth 04 July 2002 Played By Isabela Moner
Height: 6' Weight: 165 lbs
Hair Color: Black Eye Color: Brown
Twitter:
Theme Song:


Character Info

Profile

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Known for her star-spangled outfit, fashion sense, and fiery temperament, Ms. America is everybody's favorite dimension-traveling hero with a habit of turning up wherever she is needed via star-shaped portals literally anywhere in the Multiverse! Yes, even there.

Timeline

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Timeline:
2002 - America is born in the Utopian Parallel, a dimension outside of time and space and in the presence of the Demiurge. She is raised by Amalia and Elena Chavez.

2008 - Amalia and Elena Chavez both die protecting the Utopian Parallel from destruction, preventing the Utopian Parallel from being pulled into the Multiverse.

2014 - Seeking to honor the heroic sacrifice of her mothers but realizing the Utopian Parallel (being a place of perfection) had no need for heroes, America uses powers developed growing up in the presence of the Demiurge to venture into the Multiverse.

2014 - 2019 - America ventures throughout the Multiverse, visiting different versions of Earth to try and be a hero. She keeps her origins and true nature a secret, calling herself Ms. America.

2020 - America arrives on our Earth, determined to do good.

IC Journal

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{{{ICJournal}}}

Personality

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Hero:
The standard personality trait that all superheroes have possessed since the dawn of time, it nevertheless applies to America. She doesn't do what she does because she wants fame or glory. She doesn't even really do it because she wants to make the world a better place. Her parents were an example of true heroes in her eyes - people who laid down their lives for the betterment of everyone. America lives by that philosophy. If there's a wrong to be righted, she will do everything she can to right it. It's just what she does.

Imperfect:
Unlike most of the heroic sorts who are out there doing good for the sake of doing good, America has her vulnerabilities. She sometimes charges in without thinking, sometimes lets her personal relationships get the better of her. She gets mad, she gets sad. She has good days and bad. Though this is typical of all human beings, the fact is America is a superhero with big powers - which means sometimes her bad moods are magnified a little (or a lot). It's a bit rough considering she comes from actual paradise.

Impulsive:
America rushes in headfirst. If she sees someone causing trouble or threatening another person, she runs a quick equation in her head. Does that person look like they're a jerk? Yes? Punch. It can lead to all sorts of misunderstandings as well as a tendency to bite off more than she can chew, but it's worked out well for her so far. More often than not, punch was the right call and nobody has bothered to question her on it.

Kickass:
America may be heroic, but that doesn't mean she isn't tough and willing to throw down. Her first instincts are generally to zero in on whoever or whatever is causing the most problems and wail on it with fists and legs until it stops doing that thing. Nobody would ever question her desire to do good and help where it is needed, but she nevertheless gives off that sort of air that suggests she might just start throwing hands if someone annoys her enough.

Rolling Stone:
America goes from place to place. She'd say she goes where she's needed, but more accurately she goes where she wants. She doesn't really keep a home, or when she does it's only a temporary sort of thing. She isn't really used to things like settling down in a place and living there. She's just as likely to depart for a few days to go tussle with some villains in another dimension and then return, expecting others to act like its no big deal. She doesn't get attached to places. Nowhere has the same feel as the Utopian Parallel, so she just keeps rolling.

Character Sheet

Powers

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Cosmic Awareness:
America's time spent in the presence of the Demiurge left her with an innate sense of the Multiverse and all universes within it. She's able to tell when something is not right with reality, and her sense allows her to zero in on the source given enough time - though she may not be able to instantly tell what is wrong or why. In addition to this awareness, this sense of all realities makes it easy to know where she's going when she creates Star Portals - it's very unlikely that she will get lost. Even if she's never been to a dimension before, she always intuitively knows where she is going and where a portal might lead her.

Flight:
Like any true superhero, America can fly. No jet packs, no rocket boots, no ring that makes her levitate. It is all done under her own power, courtesy of growing up in the presence of the Demiurge. In the air, she can easily reach speeds fast enough to break out of Earth's atmosphere and traveling around the globe is a piece of cake for her (though a Star Portal would probably be quicker and simpler). Not only can she fly but she can levitate, too. An important distinction.

Invulnerability:
America is extremely durable, able to withstand most mundane forms of punishment. Bullets bounce right off of her, fire doesn't do much more than singe her clothes and make her irritable. Even in the vacuum of space she can move about unaided and doesn't need to breathe, although the inability to talk is a pain in the butt. Though the sort of punches super-strong individuals throw around may cause her injury, along with high-powered blasts of energy or other similarly catastrophic means of attack she is generally invulnerable when it comes to everyday means of causing harm.

Speed:
America can move at incredible speeds, able to move at speeds matching that of the East Coast HyperLoop when she really pushes herself. It's fast enough to step out of a bullet's path if she knows it is coming (though being nigh-invulnerable, she rarely bothers) or to even pummel someone with a barrage of punches in the blink of an eye. She won't be outpacing any of the traditional speedsters, but she's moved fast enough that even those with superhumanly fast senses may think she is moving quickly.

Star Portals:
Some members of the Fuertona people, called Starlings, have the ability to create dimensional portals. America is one of these Starlings, and she is able to literally kick (or punch) star-shaped doors open between realities. Opening these gates doesn't take much out of her, and she can move through as many as she likes and at will. Any dimension that is part of the Multiverse is accessible to her by these portals, though that doesn't necessarily mean she will end up somewhere hospitable. By punching especially hard (are you sensing a trend?) America can pass into an extra-dimensional space known as the Starling Highway which can be used to cover distances at much greater speeds and cover greater distances than a typical portal might.

Additionally, the Star Portals make handy weapons. If conjured in such a way, America can cause the portal to appear inside an object. It effectively becomes the world's sharpest cutting tool, splitting things in half or sending chunks of them off into different dimensions. The portals can also move through time, though America requires something to focus on in the moment and place she is looking to travel to in order make it work.

OOC: Given the nature of this ability, America will only use it for herself outside of plots and instances where its use has been approved by staff. It's use as a weapon is similarly reserved for approved use, and the portals are best used as a storytelling device rather than to instantly win or solve a problem. Plot staff have the right to determine they do not work wherever and whenever they choose for the sake of story.

Strength:
America has the sort of strength that could allow her to go toe-to-toe with Asgardians. Not the strongest Asgardians, of course, but even the 98 pound weaklings among them are still hurling cars around like they were Tinkertoys. She's got the sort of strength required to lift tanks and hurl them about, and to stomp her feet hard enough that the shockwave knocks down people all around her. She can even throw smaller objects out of orbit and into space with enough oomph behind it. Simply put, she's the kind of strong that even many superheroes look at and say "Wow, she's strong."

Skills

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Bilingual:
America speaks both English and Spanish fluently. She frequently intermingles the both of them just for the hell of it.

Fisticuffs:
America's fighting style isn't the sort of martial arts that people travel to forbidden ashrams to learn. It's not even really boxing or Tae Bo. America has just been possessed of incredible strength and speed for so long that she's learned to throw her weight around. She's been in enough fights now to know when to dodge and when to throw a punch, and she's gotten skilled enough to know when to hold back enough so as to not render her opponent paste on the wall. If she was left without her powers, she would probably still be a fearsome competitor in a bar fight, but there's no real secret moves or techniques in her repertoire.

Survival:
America just sort of goes from place to place and has been doing so for a good chunk of her life. Not only does she frequently uproot herself to travel to different towns, she also travels through portals to different dimensions. As such, she's learned how to get by using only her wits and super abilities. She doesn't really need all the bells and whistles that ordinary humans need to get by, but the little she does need she has no problem getting.

The Multiverse:
America has been to a lot of places and seen a lot of things. She isn't like one of those cosmic entities floating around and knowing all about all, but she has snippets of useful information. She could tell a story about a particularly weird version of a hero she met one time, or about strange planets that exist light years away and in different dimensions. She doesn't know it all, and there's just as much of a chance she will never have heard of something as there is with anyone else, but she does have an interesting collection of useless and not-as-useless facts about the Multiverse.

Resources

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Costume:
Costume - America's costume is not really special. In fact, she tends to change it based on the mood she's in. It always has a red, white, and blue stars and stripes motif but the actual look can vary. Maybe there's a costume dimension out there somewhere that she picks them up from, or maybe she just knows how to Star Portal into all the best malls. Either way, she's always got a costume for every occasion.

Madrimar:
America's super-powered warlock luchador lady grandmother. She possesses many of the same powers as America, including the ability to create Star Portals. She left the Utopian Parallel when America was born, and they have yet to meet again. Nevertheless, Madrimar has been watching over America her entire life and even followed her when she left the Utopian Parallel to adventure through the Multiverse. In a truly dire situation, Madrimar could potentially appear to help her.

OOC: Madrimar is a plot device and TPC, and can only be introduced as part of an approved plot (or if someone crazy decides to app her).

The Friends:
It's not about the journey but the friends you make along the way. America, for all her brash attitude, is very good at making friends. These could be people from dimensions she has visited in the past, or the one she's inhabiting now. They're not bound to help her, and they can't always be there when they're needed, but nevertheless America is never truly without people she can call on in times of great peril.

The Multiverse:
In an infinite universe, there are infinite possibilities. If America has a rough idea of where she wants to go, chances are she can find all manner of things. Even things that were destroyed in this universe may still exist elsewhere. Of course, infinite time and space is a fairly big area to search so there's not always a guarantee she's going to find whatever it is she's looking for, but she's got the best chance of it given her ability to waltz between dimensions.

OOC: Using the Multiverse in ways that would cause dramatic effects on other characters or plotlines is not permitted without staff approval.

Weaknesses

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Anger Issues:
America has a fiery temper. If something irritates her, she's likely to fly off the handle. It doesn't make her violent necessarily, but it does leave her prone to making stupid and headstrong decisions that she might not normally make. When you have the ability to kick open a door to another dimension, it gives a whole new meaning to slamming the door behind you on your way out after an argument.

Brash:
Not all problems are best solved by charging into them headlong, fists flying. Unfortunately for America, this is generally her preferred method of dealing with problems. While things generally have a habit of working out in the end, the potential for making grievous errors when this is the level of consideration put into jumping into a fight is extreme.

Displaced:
America is from a place outside the Multiverse that she can't really return to just now. As such, in the literal infinite expanse of all potential realities there is not one of them that is 'home' to her. She's capable of putting down stakes for a while and calling a place home, of course, but in the end there's very little holding her there. She has a strong and largely unknown and unexplored desire to reconnect with her ancestry, and would have a hard time resisting that pull if the opportunity presented itself.

La Légion:
These weird, purple, insectoid-looking demons feed on life energy and were responsible for destroying America's ancestral home of Planeta Fuertona. Though America does not frequently run into them on Earth, they are able to drain her strength and leave her in a state where her abilities are weakened or even useless for a time. Needless to say, she avoids them.

Role-Play

Logs

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America Chavez has 28 finished logs.

Title Date Scene Summary
The Red Room September 26th, 2020 A combined team of Titans and Avengers assault the Red Room facility. Nadia, Janet, and even Ying are rescued. Everyone lives Happily Ever After ...for now.
While the Cats are Away: You Take the high road... September 25th, 2020 Titans raid a Fearsome <insert number here> base and get intelligence.
Gone Girl: The Quantum Beacons Activate September 22nd, 2020 The Avengers and the Titans follow the trail of Nadia's quantum beacons to what could be another Red Room trap, but she's the best shot they've got at rescuing their missing comrades.
While the Cats are Away: Knock Knock, Anybody Home September 15th, 2020 The Fearsome Five show up and make their presence known. Doctor Light is captured.
Marshal Law: The Tower September 12th, 2020 Federal Marshals come to the Tower looking for Nadia, but they are ultimately forced to leave empty handed.
T-Infinity and Beyond! September 12th, 2020 A manic Nadia works on installing her new engines in the T-Jet, only to be surprised by friends, food, and her father! Nadia is eventually convinced by Siobhan and her father to take an actual break.
A Rekindling of Hope for the Titans September 12th, 2020 Timely tidings from teammates are told to the Titans, transforming temperaments.
New Friends And Old Friends September 6th, 2020 The Titans hold a meeting on getting organized and what to do about their missing team members, and end up gaining a new ally in Sarah Rainmaker.
War of the Worlds Finale: Meanwhile, In Orbit September 5th, 2020 The Titans (and friends) implement the other half of the plan to deal with the Warzoon invasion. While forces battle the invaders on earth, a desperate plan goes into effect to force War World itself to retreat. The great battle station is infiltrated and Brainiac technology used to undermine it, while a fight takes place on the surface of War World itself to take out the shield generators. The mission is a success and War World flees - but not all the Titans return.
Return from the Depths September 4th, 2020 Supergirl returns after being missing for a few days, and reveals her secret identity to the Titans.
Pizza's In Paradise September 3rd, 2020 America and Sarah meet up again after their first encounter to catch up over some pizza.
Thesmophoria September 2nd, 2020 Diana makes an important announcement at a public event at the Embassy, and villains remarkably manage to somehow not show up.
Superman and the Main Man August 23rd, 2020 Superman encounters Lobo for the first time, while the Main Man is hunting a bounty. They don't become friends. But at least Superman tried.
The Rain Down With America August 18th, 2020 America runs into Sarah Rainmaker, and offers friendship and some advice. Snowcones are had.
Doom Over Metropolis - Pre-Alpha August 17th, 2020 Doomdrones and Doombots attack Metropolis but the heroic efforts of America, Power Girl, Cyborg and Princess Crackaboom (Mary) save the day!
Hellfire Purgatory Teen Club Grand Opening August 15th, 2020 The grand opening is a hit! Drinking, dancing, socializing, loads of fun... oh, and a cameo by a very annoyed one-eyed security goon.
Ice Palace: Do you want to build a Skeleton August 12th, 2020 Frost magic and skeletons erupt in the Bronx! A fight is waged between the minions of a necromancer and our heroes. Loki is kinda snarky.
The Titans Take A Time Out August 7th, 2020 America comes back to the tower. Nadia comes back to the tower, and brings Hank. Kyle visits the tower. Everyone's at the tower! Supergirl and Nightwing geek out at lego. Mary geeks out at RPGs. Donna makes kerbals explode. Caitlin bakes the world's best pie, and they all lived happily ever after.
Going Green August 4th, 2020 The Titans kick butt and meet a new Green Lantern!
Panic! At the Planet! August 4th, 2020 Gabby rescues birbs. Gets stuck. Meets Singularity, America and Thunderbolt along with Superman. Talk ensues.
Two Titans, One Gym June 12th, 2020 No description
Punching Through The Grapvine May 22nd, 2020 No description
Include the Weird Kid April 18th, 2020 Diana has told the Titans that they should let the wierd kid play. Miss America Chavez comes to the tower!
Kids In America April 3rd, 2020 Here she is, Miss America- in a one-to-one interview with Terry O'Neil!
Mac's Appointedededment March 30th, 2020 Diana interviews America Chavez, and sees a lot of potential in her to be a powerful young hero. She invites her to stay and hopefully train toward becoming a public force to be reckoned with, and have a home at the Embassy too!
Brooklyn Roads March 15th, 2020 Anyone who works for the Planet is a trouble magnet, right? This is how it works? Kyani and America are drawn to the trouble.
Star Power February 29th, 2020 Fairchild meets America Chavez
E Pluribus Unum: Building Tomorrow February 27th, 2020 Lex Luthor makes a not-so-shocking announcement. #Lex2020

Cutscenes

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America Chavez has 28 finished logs.

Title Date Scene Summary
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Gallery

America Chavez/gallery [ edit ]