Betsy Braddock

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Betsy Braddock (Scenesys ID: 351)
Name: Elizabeth 'Betsy' Braddock
Superalias: Psylocke
Gender: Female
Species: Mutant
Occupation: Model
Citizenship: Dual UK and US
Residence: NYC area
Education: Some college
Theme: Marvel (FC)
Groups: Hellfire Club, Xavier's School, X-Men
Apparent Age: 23 Actual Age: 23
Date of Birth 03 Jul 1997 Played By Olivia Munn
Height: 5'10" Weight: 135 lbs
Hair Color: Purple Eye Color: Purple
Twitter: @VioletButterfly
Theme Song: 'Scars To Your Beautiful' - Alessia Cara

Character Info


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British supermodel who had fallen off the face of the world, and only recently has come back into the light. Rebuilding her life and career, and refusing to explain where she's been.


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*1997 - Born, along with a twin, in Britain.
*2012 - Powers start to manifest - after, she and her brother (Jamie) were kidnapped and rescued by her twin in costume. Shaky precognition powers at first, and then her telepathic powers rose to the fore and pushed the precog into dreams she wouldn't trust to be 'true visions'.
*2013 - Betsy starts coloring her hair purple, and begins modelling. She finishes high school early to have more time to work.
*2015- At 18, Betsy finds out about her father's Hellfire club membership, and is recruited by a soon defunct government organization to assume his membership and infiltrate the New York location - but due to intervention by another mutant, Betsy does not attempt this mission, instead taking to Europe to focus on her career. This is also when she starts using the moniker 'Psylocke' when referring to her use of her powers.
*2017 - A modelling job in New York exposes Betsy to more mutants, and made her stake a residence in the Big Apple, and apply for dual citizenship, and start taking university level classes.
*2019 - Her brother recruits her to help him against a villain with a reported weakness to psychic powers such as her own. The battle lost Betsy her pretty blue eyes, and got her kidnapped and body swapped by a group that temporarily brainwashed her and taught her intense fighting skills. She broke the brainwashing hold, and ran back to New York, but couldn't convince people she was who she said. It was only after her original body showed up in the city, and another mutant group stepped in to help, that the now violet eyed Psylocke was restored to her natural body. Since then, she's stayed in New York, affiliating with the X-men.

IC Journal

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Fake It:
Betsy is used to being in public, and has long learned to fake confidence, even arrogance, when necessary. But even a supermodel can be shy, sometimes. This one, anyhow.

Betsy has been through a lot, in the last couple of years. There's a lot of sift through and deal with, and it can make a lady a bit moody.

Stiff Upper Lip:
Betsy is British. Being stoic when everything is going wrong is part of her national pride.

Character Sheet


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'pathic Tracking&hiding:
Psylocke can track other beings that are sentient by their specific mental signature. When a person is a threat to her, this power sometimes comes online without her intention, as a forewarning.
On the flip side of the coin, she can hide her own mental presence from others, even other quite powerful telepaths. She can spread this cloaking to people near to her, or she can focus it solely on one mind and not her own.

Bits and Pieces:
As part of her telepathy power package, Psylocke can Astral Project, create telepathic illusions, project psionic blasts to mentally injure an opponent (varying from disorentation, mental pain, unconsciousness, and perhaps with refinement: death), take control of another's mind, and manipulate a memory to erase it from a mind. She can use her powers to protect herself from another psionic's attacks, if she doesn't wish her mind to be read or influenced. (Disclaimer: This ability is governed by the game's consent policy and cannot dictate another character's reaction or actions without explicit consent to do so. Attempted IC use of this ability does not guarantee success.)

Betsy has had precognitive dreams in the past. Ever since she was bodyswitched and brain-washed, she has a harder time telling if a dream has more meaning than that of a dream, only to later see something in her waking hours that she had dreamt days, weeks, or even months before.

Betsy can use her telekinesis to affect things in the physical world around her. She can move and levitate objects - animate and inanimate. She has the ability to use her telekinesis to mimic flight, but it is not something she does often. While she's far more comfortable using her telekinesis as brute force versus finesse, she is working on her ability to be more delicate with the power. She can use her telekinesis to augment her physicality in a fight - move faster, hit harder, shield herself. She can use her telekinesis to create shields in varying sizes - personal protection to using it to shield a good sized crowd.

Note: Her TK often manifests with a radiant energy she can use as low-level illumination when necessary. However, the energy must be highly focussed in order for her to do so -- as it would be when fashioned into a psi-blade. (See TK Weaponry re: psi-blades.)

Betsy can read minds and communicate mentally with others over short or long distances. When she telepathically communicates with another person over a distance, that person often perceives her presence as a butterfly-like image bearing large eyes on its wings.

Tk Weaponry:
Betsy can focus her power to create a psi-katana of raw psi energy - it can be used to disrupt neural functions temporarily at the most basic function, all the way up to cutting through armor and leaving the body inside the armor untouched. She can also create a psi-crossbow with bolts, that she is working to refine to be as widely versatile as her psi-katana. She can She can also use this focus to imbue regular weaponry with her energy, to give it an extra kick.

Additionally, she can create 'knives', much like punch-daggers that manifest about her fists, of raw psychic energy capable of rendering a victim unconscious (sometimes for extended periods of time), particularly when struck to the head.


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In her short time working for the British government, she was taught the skills needed for infiltration and information gathering. In essence, she learned to be a spy and all that entails.

Betsy speaks English, French, and Japanese fluently.

Martial Artist:
While brainwashed and bodyswapped, Psylocke is believed to have mastered multiple forms of martial arts, in part due to the brainwashing. As a ninja that's more skilled than most Hand ninjas, it's thought she is skilled in at least Ninjutsu and Kenpo. She has shown skill with many ninja traits: Stealth, concealment, and acrobatics, as well as weaponry.

Betsy is almost as skilled in taking pictures of others, as she is in having her own taken. It is a serious hobby, and something she has considered a transition to career-wise when modelling is no longer an option.

Betsy used to be a charter pilot by trade. As such, she has experience flying a wide range of craft, from props to private jets. With her time in the X-Men, she has learned far more modern craft and is a great pilot.


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Captain Britain Corps:
It's in her blood. A part of who she is. Something that she could take up if needed. She wore the costume in the past and played the role and might need to again in the future. (To be continued)

Family Money:
Her father was a man of means, and his three children inherited more than just his Hellfire membership.

As a model with a mysterious private life, Betsy has put aside a nice chunk of money.

Betsy is known to, and has worked with the X-men.


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Adrenaline Junkie:
Betsy likes action. Base jumping, skydiving, snowboarding on a slope no one has tried before. It feeds into her being a hero and a martial artist. Just another way to get that thrill with the adrenaline rush. Perhaps enough that she pushes herself into situations that are more dangerous than she should.

Family Issues:
When your parents weren't what you thought, one brother is a British golden boy hero, and the other is a nut job - it's putting the fun back in dysfunctional.

Flight Confidence:
Betsy loves to fly. In a plane. Running across rooftops as a trained ninja and leaping into open space to come up at the last second. But her confidence in flying using her telekinesis is lacking. It is a newer power to her, something she has not trained for so many years to use. Thus, it is something she often doesn't utilize more because it is easier to fall into muscle memory than it is to embrace this new ability.

Only So Much Battery:
While Betsy has very powerful psionic abilities - the problem for her lays in that she can only do so much. The powers must balance, so if she is putting her everything into something telekinetic, she is much less able to use her telepathic abilities, and vice versa.

Sense of Self:
Being kidnapped, brainwashed, and bodyswapped does a number on a gal's sense of self, and even self esteem. While Betsy projects a confident air about herself and her attributes, she has internal hangups and nightmares about waking up as someone else. Again.

The Hand:
She has a lot of their information and secrets in her head. If she thinks they are done with her, she would be stupid. And Betsy is not stupid.



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To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Betsy Braddock has 38 finished logs.

Title Date Scene Summary
Not Quite Afterparty March 21st, 2021 Sandwiches and chatting over things best left unsaid.
Drinking Tea Like Civilized People March 8th, 2021 Ororo, Betsy, Gabby and Kitty gather for tea up on the roof.
Sam comes limping home. November 23rd, 2020 Sam and Betsy talk cars, life, and catch up.
Backyard Introductions November 3rd, 2020 A random meeting of James Hudson, Betsy Braddock, Gabby Kinney and Noriko Ashida. Insert
Not Completely Insane October 23rd, 2020 No description
HI BETSY September 26th, 2020 Spiral shows up in Betsy's nightclub. This time Betsy and a lighting technician are actually present. A lawyers card is exchanged, and then Betsy makes Spiral sound like she's awesome!
Bad Luck Darling September 21st, 2020 Bad luck, leading to a new life for Luck Bender, in the hands of Psylocke.
An unwlecome investigator... September 20th, 2020 Spiral driven off, Jackson's diary stolen, Psylocke stops the cyborgs!
X-men: Road Rage September 2nd, 2020 Betsy, Beast, Julio, Rogue and Iceman stop a mercenary attack on a convoy. But Vulture and Green Goblin get the drop on the X-men.
Dude. Where's My Car September 1st, 2020 Betsy's car is stolen in Salem Center. She, Kurt and Kitty uncover a chop shop, and evidence they built a heavily armed military vehicle for someone.
X-MEN: The Dark Down August 29th, 2020 The X-Men venture into an unfinished abandoned subway tunnel, only to discover an underground race is in full swing! THE DARK DOWN CIRCUIT, only there's no banana peels in this race, just giant MAN EATING SPIDERS! And yeeting!
Xavier's Kitchen Meet and Greet August 26th, 2020 People catch up with Moira and Betsy during meals and snacks in the kitchen
The Zen of Gardening August 23rd, 2020 Betsy bumps into Ororo in the gardens. Home and family are the themes of the conversation.
Braddock Family Reunion August 23rd, 2020 Betsy and Brian get reacquainted after a long time apart.
A Night at the Circus August 22nd, 2020 Psylocke and Gambit answer a distress call in a far off land.
Atlantis Needs Help August 9th, 2020 Namor and Lorna address the X-men about the threat to Atlantis and the surface world and ask for help.
Welcome to the X-Men, Thor! August 5th, 2020 Betsy falls off a roof.
Telepathic Ninjas Cheat August 1st, 2020 Arthur saves the day and Psylocke tries to kill everyone and Bolo shoots a guy in the knee meanly.
You'll Find Me In The Club July 21st, 2020 A fun night out at the Hellfire Club's Dungeon night club!
Mojo's Arcade Legend: Twisted Treeline June 30th, 2020 No description
Betsy and Bishop talk security June 13th, 2020 Betsy and Bishop discuss security
Betsy plans with Lorna June 12th, 2020 Charity plans proceed
Asking for Accounting help June 10th, 2020 Betsy offers Bobby a job, and discusses her plans.
Setting up Sion June 9th, 2020 Making Acquaintance while putting Sion together
Mutants, Beer and Ribs June 4th, 2020 Alliances are made.
A Sinister Plot: Claws of Fury May 26th, 2020 Another group of hunters, led by Bishop, check out the spot Gabby was taken.
A Sinister Plot: Malicious May 25th, 2020 The X-Men fight the Marauders to search for their missing friends! Side One
A Sinister Plot: Mission Assignments May 24th, 2020 Scott has Betsy scan for the missing. THere's not much to go on, but it's a start. The X-Men are on the trail.
When Betsy met Bishop May 11th, 2020 Betsy and Bishop spend a nice afternoon shooting clay pigeons.
When Sentinels Attack! May 7th, 2020 A Wild Sentinel from Genosha's attack, arrives in NYC and goes straight for Mutant Town, luckily some heroes are there to stop it.
On the First Day of Jenny's Birthday... April 26th, 2020 On the first day of Jennymas, Jenny gave to everybody: cake. And got an awful lot of awesome gifts.
Pastries on the Roof April 22nd, 2020 Warren and Betsy catch up and talk about recent events over some donuts.
HFC: The Dungeon ReOpening April 14th, 2020 Dancing drama and drinks at the Dungeon.
Mutant Rights Fundraiser! April 4th, 2020 Money is raised, art is made.
Breakfast March 29th, 2020 Alex attempts to make breakfast for Betsy, Emma, Laura, and Gabby, but tempers flare in an argument over suspicion of Emma's reasons for being at the mansion and closeness to Alex.
A Very Britsh Ninja March 9th, 2020 Alex Summers meets Betsy Braddock and get to know each other, including what it's like to deal with unexpected powers.
Breakfast News February 29th, 2020 It is too early a Saturday morning, but some issues can't wait
Re-Model the garage February 29th, 2020 Model Garage


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To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Betsy Braddock has 38 finished logs.

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Betsy Braddock/gallery [ edit ]